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Community Rating: 2.352 / 5  (44 votes)
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Puresteel Paladin likes this but it's probably too expensive for any other practical purpose.
Posted By: SyntheticDreamer (4/26/2012 11:00:16 PM)


good limited card, that being said, it is no cellar door, but I could pick this card maybe as the 6-7 card out of a first pack and feel good about it, One of the principle rules of limited is Flying is good, Bigger is great, but making a creature bigger and make it fly, that is true greatness
1 star for each benefit Angel type, Evasion, and Power/Toughness buff
Posted By: Halidir_Orveck (4/27/2012 3:14:08 AM)


It's pretty nice artwork though... I'd play it in limited, definitely.
Posted By: igniteice (4/29/2012 5:54:07 PM)


7 mana to pump a creature for 2 and chuck it into the air? I think this is gonna be a Limited-only card (but a Limited gamewinner if you're deadlocked on the ground!).
Posted By: steev (4/26/2012 6:32:20 PM)


Far too expensive. 7 mana to play and put it on the first creatures. And if it dies or you got a better one, you already spent a total of 11 mana. No thanks. +2/+2 and flying ain't worth that.
Posted By: majinara (4/26/2012 10:43:56 PM)


The skinwings of this set?
Posted By: RAV0004 (4/27/2012 2:25:36 PM)


Should have given "+3/+3, flying, lifelink, protection from Sin and Damnation and is a White Angel Saint in addition to its other types"
Posted By: DarthParallax (4/29/2012 5:37:59 PM)


It's effective for an uncommon equipment. It might take up your 3rd and your 4th turn, but giving whatever your dropped on your 2nd turn a decent bonus makes it a solid card for sealed decks.

There's better equipment out there, but getting evasion and +2 power boost for 4 mana after an initial investment of 3 mana is a fair cost that wins games in limited and is not a bad asset in casual play.

I wouldn't personally run it, but I can't hate this card.
Posted By: Asmodi0000 (5/4/2012 6:34:28 PM)


Too expensive. In limited, the size and evasion was indeed helpful, but it was simply too slow. I would plop it out on turn three only as an alternative and then more often than not find something better to do with my four mana. The evasion was icing finishing. The Angel-maker came into effect a few times.
Posted By: Conefed (5/10/2012 9:38:54 AM)


And why did people defend the equip cost of Skinwing being 6 again?

Because 5 -- or god forbid, 4 equip (are you insane?!) -- would be too cheap for giving any creature flying?


This card: 5/5

Skingwing just got degraded from 1/5 to 0.5/5

WHY 6?


The artifact itself was 4, and the equip cost was 6.

IF the living creature was too good, why wasn't Skinwing 5 mana with 4 equip???!
Posted By: Frostraven (5/10/2012 4:12:32 PM)