this is rated suprisingly low for the closest thing we're ever going to get to a Time Walk
Posted By:
Arachibutyrophobia
(2/27/2013 7:04:39 PM)
What is cooler than a "take an extra turn" "Miracle" card!!!!!!!!!!!!!!!!!!!
#1 on my instant/sorcery list.
Posted By:
TheDragonPlainswalkr
(4/12/2013 2:25:59 PM)
Only good if you can pay the miracle cost. Otherwise it's like the second version of . Original is better.
Posted By:
Blubicles
(5/3/2013 2:57:21 PM)
I get a strange feeling this is taking away from time walk.
The flavor text reminds me of when I bought a gyroscope and decided that the laws of physics are my favorite plaything.
Posted By:
SirLibraryEater
(8/22/2013 11:13:07 AM)
Bonus points if you set up the miracle with Telling Time. Temporal mastery, indeed!
@DrJack: Trust me, most of us are as annoyed with Miracle as you are, but nothing we could possibly do will take it out of the game.
Posted By:
Continue
(1/13/2014 9:03:45 PM)
Time Walk
IS
BACK
Posted By:
Arachnos
(2/5/2014 8:39:38 AM)
"essentially a Time Walk...
-legal in modern... - WHAT?!?!
I'll take four thank you!
Posted By:
plaern
(2/12/2014 10:41:19 AM)
It could cost 107 mana for all Jhoira cares.
Posted By:
mrchuckmorris
(3/6/2014 6:24:29 AM)
@Swag_Crow: Jeez, can you stop autocarding everything ever? It's meant to make it easier to find cards, not to fulfill your desire to be a "swaggy" special snowflake.
Anyway, you're mistaken - you can use instant-speed scry during your upkeep or the opponent's turn, or sorcery-speed scry during your own turn then get the miracle off next turn. Think, guy. >_>
Posted By:
manaderp
(3/8/2014 12:46:05 PM)
@Enelysios, you forget Brainstorm can stack it if you dead draw it.
Posted By:
Deyuil
(4/5/2014 10:21:10 AM)