I usually love to see how a card can be used for fun but this card is just horrible in every way especially for a mythic. This should be at most rare just because the amount of life and the amount of stall. Though this is not as bad as Blood Feud being a useless Prey Upon.
THOUGH I pulled this in the pre-release sealed and ended up playing W with G/B support. It is easy to get your grave full in this set. I love riding Spider Spawning for win or stall. I let this card take a spot just for the fun of it and was able to gain over 16 easy and start reusing all my control from G/B and all the undying/aggro from green. Not efficient but the ONLY time this card will be fun to use. (didn't win which shows how bad my pulls were that day except for getting a Snap to pay for the draft after)
Posted By:
StarOutlaw
(1/29/2012 11:11:51 PM)
The second-lowest rated Mythic Rare on Gatherer is for Time Reversal. Ever since Alpha, Magic players have known that "draw seven cards" is a powerful piece of text. Time reversal is a "fixed" Power Nine card - it costs more mana than Timetwister and exiles itself, so you can't get an infinite loop going as you could with Timetwister.
This card's rating is half the rating for Time Reversal. Magic players are becoming more and more aware that lifegain is not worth the card, and paying 8 mana for just about anything is not worth the effort.
Posted By:
Chamale
(2/14/2012 11:28:35 PM)
Hey, I liked this card. My opponent was milling my deck, I dropped this, and voila I won three turns later.
Posted By:
atemu1234
(6/3/2012 1:30:45 PM)
To be honest, I don't think many people (including myself) would play this if it was a common.
Posted By:
Gcrudaplaneswalker
(9/2/2012 10:04:24 PM)
Hell, I've won games on the back of Invincible Hymn before. This could prove useful. I would consider a singleton in a Koth deck that has enough artifact mana sources.
Posted By:
lorendorky
(1/27/2012 12:36:18 AM)
I probably wouldn´t pay 8 mana for a lifegain spell if it said "Gain 100 life." This will often be worse.
Posted By:
Mightyass
(1/29/2012 9:53:49 AM)
MaRo has stated that this card was a last-minute swap for a card that was pulled, and that given more time and less restrictions, it most likely would have been a rare.
Posted By:
A3Kitsune
(1/29/2012 9:37:17 PM)
I bought a pack and was praying not to get this, I got something just as lousy ---> Lost in the woods
total fail.
but in all reality, im not going to buy a single DKA pack again (except this saturday Feb-25, we have a company sealed event for MTG players).
ugh. damn card. might as well shred it in its place. When pulling a white card, im always hoping for a Thalia
Posted By:
garganeraboy
(2/16/2012 12:34:48 AM)
Currently an unknown archetype. maybe there are even more graveyard shenanigans in Avacyn Restored. Maybe this is some sort of weird answer to mill?
Posted By:
Alex343
(2/26/2012 6:27:45 PM)
Commander review: it's not that great. If you already add cards to your deck that can shuffle graveyards into your library, then at least it should work on any players graveyard, so you can also disrupt other peoples recursion combos. The lifegain can be ok but is highly conditional. Combine both of those into one card doesn't make it any better. Rather add one good lifegain card (such as lifegift) to your Commander deck, and one good graveyard hater, instead of a card that fails at both.
1/5
Posted By:
majinara
(1/27/2012 12:12:55 AM)