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@ Everyone comparing this to Yawgmoth's Will:

I highly agree this is very similar to it, but you mustn't forget that you can't play enchantments, creatures, artifacts, or lands from your graveyard. That is why this was reprinted this way: To give your opponent a fair fight.

In retrospect, however, almost everytime I play Yawgmoth's Will, I generally replay sorceries and instants' that I've played before, such as Buried Alive, Dark Ritual, Demonic Tutor, or Living Death rather than creatures and enchantments, because 1: I use a resurrection deck, and 2: I never really have enchantments in my graveyard.

Regardless, this card falls in the "general" category of playability. Unlike such cards as Gallows Warden, Runic Repetition or Angelic Overseer, this card can pretty much be played in any red deck a... (see all)
Posted By: Ferlord (12/3/2011 10:03:56 AM)
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@DacenOctavo
Brain freeze would be awesome, to mill yourself.
Your first storm early storm for 5 (ponders, one or two rituals, manamorphose, and maybe a counter on top of freezing yourself) mills a quarter of your deck.
You can even hold a ritual in your hand, to either go off next turn after untapped or this turn with floating mana and a sufficient graveyard (with this card in it).

Then, with a high enough storm after milling yourself, you can freeze your opponent.

Great thing about this is that your "draw" engine is also your kill condition, effectively allowing your to play 4x.
Posted By: zk3 (12/7/2011 9:21:50 PM)
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(Famous card from the) Past in Flames (=Red)
Posted By: Tezz (12/8/2011 11:23:06 AM)
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If only there were a way to get infinite mana in standard.
Posted By: TPmanW (12/20/2011 10:12:48 PM)
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Rules question: Let's say I have a Zenith in my graveyard (because it got countered or discarded), and then I use this to give it flashback; does it shuffle into the library or get exiled?
Posted By: Tempted_Johnny (12/29/2011 7:15:06 AM)
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I use this in my full out burn deck. Even being aginst a mill isnt bad because of this. First use all mana ramps, and let them resolve. Past in flames, and use them all again, then enjoy using whatever you feel like. Infact if you have the mana, i recomend reverbating mana ramps if possible. And i have infact just realized that if you do this with increasing vengeance in your graveyard, you get the double copy spell, for only two red mana. If you do a seething song from this, its a mana increase of 8.

Seriously, the possabilities are endless, weather you need one last spell to get a creature out of the way, more mana is always helpful, perhaps a damaging spell to activate abilities? As long as you have the mana, your graveyard is your spellbook.
Posted By: NatakuTDH (2/2/2012 4:15:09 AM)
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A great option to give red decks reach when they run out of steam. It is very strong in an appropriate deck with just 7 mana. Any deck with lots of single CMC burn spells AND acceleration should auto-include this. But probably not more than 2 copies, since these become less effective after each casting.
Posted By: kiseki (3/6/2012 11:48:41 AM)
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Put it in a ceta colored deck for blue's milling and green's mana ramping? Just a thought. I just wish it weren't mythic.
Posted By: TheAdversary (3/12/2012 8:13:39 AM)
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Maybe if they gave this card the clause from the "Increasing" cycle (ie. Increasing Vengeance), it'd be better.
If this card doubled the effect for cards you flashed back BECAUSE of this card, it'd be much stronger, and the applications would outweigh the cost.
Then again, that would make this card pretty overpowered, albeit just overall more fun.
Posted By: infernox10 (3/23/2012 8:10:55 AM)
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Tempted_Johnny, I'm not one hundred percent sure, but I believe it would get shuffled back in, as that's part of the resolution of the spell.
Posted By: NeoKoda (4/3/2012 10:30:38 PM)
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