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Community Rating: 4.426 / 5  (74 votes)
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I love this little guy ^_^ 5 stars for sheer awesomeness
Posted By: Raveknight (10/30/2009 9:37:23 PM)


Possibly slowing your opponent's development for a turn while he is in play is great tempo gain.
Posted By: SweetZombiJesus (11/19/2010 1:46:09 PM)


Good card, but Spiketail Drakeling is the best Spiketail.
Posted By: Scar_Pa (4/17/2010 4:12:35 AM)


I disagree completely. This guy pops out on turn two, and pretty much just increases the cost of their spells by one. How do you not like this?
Posted By: McThor (4/25/2010 5:48:10 PM)


My spiketail drakes rating.
1) Drakeling. Three mana for a 2/2 flier is already at the standard; with a countering ability which makes opponent's dangerous spells 2 more expensive it's really good!
2) Hatchling. Yes, Hatchling. I must say that I like it, even if it's not that all-good card. But it's cheap, it flies, it can chump-block and it can prevent some powerful spells to be played early due to their practically higher casting cost.
3) Drake. It's very expensive, but a 3/3 flier is always a good creature, and 3 more is a prohibitive cost to pay for most of the spells opponent could play that could be a serious menace for you. However, its 3BlueBlue casting cost puts it on the bottom of the table.
Posted By: Paolino (1/16/2012 7:22:14 AM)


Dies to Storm Crow. Then again, what doesn't?
Posted By: RunedServitor (1/21/2012 7:08:16 AM)


Almost like land destruction for {1}{U}. See also: Disruptive Student Just the ability to slow your opponents down this much is very powerful. The best part is when your opponent plays his spell with the extra mana up, then you hard counter it with something like Cancel.
Posted By: Aremath (5/26/2013 6:48:07 PM)