With sundial of the infinite you can keep the angel tokens, if you use it before combat ends.
Posted By:
Tommy9898
(9/22/2011 7:47:23 PM)
Such an aggressively costed creature. I thought a 6/2 for three shouldn't be blue/white?
Posted By:
Gabriel422
(10/16/2011 9:19:39 PM)
I second JRE47...and move we now refer to him as Saint Shaft.
What's my name?
John Taft!
That's right!
Notice how the acronym is GoST!
Posted By:
Pimpgenitus
(10/6/2011 10:51:09 PM)
What's crazy is that he was printed right after an equipment-heavy block.
Posted By:
TherealphatMatt
(11/5/2011 10:55:15 PM)
Turn 1: Forest -> Birds of Paradise
Turn 2: Plains -> Geist of Saint Traft
Turn 3: Island -> Angelic Destiny -> Swing for 10
Turn 4: ???
Posted By:
TheRiver
(9/23/2011 1:46:00 AM)
Me and my friends call him "Geist Of Saint Powercreep".
4/5
Posted By:
twiddleman12
(8/16/2012 3:47:37 PM)
My Sundial brings all the angels to the yard
Posted By:
PurpGuy
(12/6/2012 12:54:47 AM)
He's white because he's a spirit who makes angels, and he's blue because he's a b¡tch.
Posted By:
MasterOfBearLore
(11/18/2011 12:07:27 AM)
Turn 1 ponder
Turn 2 Sundial of the Infinite
Turn 3 Geist of St. Traft
Turn 4 Spirit Mantle with counter backup, spin Sundial at end of combat. Whack away for seven a turn.
Posted By:
JaFaR_Ironclad
(9/23/2011 1:08:48 AM)
A broken tier 1 creature for constructed play.
If cool little stories justify designing broken creatures then I guess it's time to compose stories about Green creatures. Because there is serious shortage of Green tier 1 creatures in Innistrad.
Posted By:
AncientTimer
(10/13/2011 1:09:36 PM)