@greg: don't assume everyone else doesn't read the card like you seem to. It's really quite straightforward.
Posted By:
jsttu
(7/4/2011 9:32:23 AM)
I'm really surprised this card didn't break 4/5 stars. It's red and white folks. Think of all the crap that cost one that you can do in addition to picking who attacks and how they are blocked.
The card was also designed for duels (like most cards not released in specialty sets) so I'm a little taken back that people are so surprised the wording isn't exactly what it could/should have been for multi-player settings.
Posted By:
The-Earth-Dragon
(4/16/2012 4:41:30 AM)
This can still work quite well in Multiplayer, depending on the circumstances.
For example, if Gisela, Blade of Goldnight is on your team,
and/or you have a small army of creatures buffed by True Conviction or Hedron-Field Purists,
it's *extremely* unlikely the chosen player will attack you.
A well-placed Vow or two also helps, as does Orim's Prayer and/or Forcefield.
I'd still be totally cool with a variant of this that allows you to choose everything, though.
Maybe someday?
Posted By:
drpvfx
(6/17/2012 1:57:31 PM)
@KnexWiz How did you manage to misspell "which" two different ways in the same sentence?
Posted By:
Pacifist013
(8/1/2012 6:23:08 PM)
This is a good card, but I wish this was one mana cheaper. You can use this in either a stalling tactic "I declare that none of your creatures attack this turn" or as an alpha strike tool "None of your creatures block this turn". With this card, you have the power to dictate how combat works, and that's not something to scoff at.
Posted By:
Sir_Kraemer
(8/3/2012 9:34:00 AM)
Picture a casual multiplayer game, one where your board is set up with a ton of creatures and you have a fistful of mana's to spend. Wouldn't this card be a total BOMB when used together with something like Waves of Aggression? Catch 2 or more players off guard and bounce em out of the game. Take that home and chew on it.
Posted By:
FirstPrime
(11/6/2012 6:40:50 AM)
I use this as a Lure for Spitemare and Phytohydra, making them block with everything they have. Then I fling the Phytohydra
Posted By:
Redmag3
(11/27/2012 4:57:19 PM)
Master DotA (Sorcery, 1RR)
Target creature you control and target creature an opponent control both gain +2/+2, double strike, trample, flying, bushido 2, lifelink, vigilance, provoke and deathtouch.
Destroy all other creatures, enchantments, artifacts, and lands. They can't be regenerated. Exile all cards from your library, graveyard and hand. You do not lose the game from drawing from an empty library.
At the beginning of your next game (and all subsequent) with the targeted player, cast Master DotA on your first turn without paying its mana cost.
Posted By:
fibonacci112358
(12/1/2012 8:00:24 PM)
Outclassed by Odric, Master Tactician.
Posted By:
Doaj
(12/28/2012 5:56:00 AM)
Just a point, Sunforger can pull this from your deck if you're running both.
Posted By:
LordRandomness
(3/14/2013 6:26:30 PM)