Feels like a reprint to me. It's not though. Probably because it's so similar to Eightfold maze.
It's not quite as powerful as Exile, but it hits all colored creatures.
Posted By:
Kryptnyt
(1/4/2012 2:47:02 PM)
White's whole ethics are based on community. The most good for the most people. White would love to include all creatures in this community, but there will always be other colors and creatures who are neither members nor friends.
If something or someone endangers the community it needs to be removed. Or else white and those under white's protection will die. If the threat comes from within the community, or if you have the time or resources to spend, you would imprison, or exile the threat. but in times of war it makes perfect sense to purify evil in the most expedient way possible.
In a pure white community you would not have white "destroy effects" White values life, and believes that everyone has a chance for redemption. In Bant a destroy effect would be sacrilegious. But destroy effects make sense in color pie when you consider that white works best when it is untainted by evil or chaos, untouched by instinct or invention. The white community works best when it is white, and in o... (see all)
Posted By:
Cloudchaser.Kestrel
(1/14/2012 2:59:01 PM)
Breaking the color pie? This fixes it! White's always been able to target attacking creatures (see Condemn). Oblivion Ring should be blamed for breaking the pie. Able to exile any nonland permanent? Why would white have that power?
Posted By:
ScissorsLizard
(3/18/2012 10:21:47 PM)
I like this card, finally they made a balanced and flavour white removal that respects the color pie. I think that creature removal in white should be combat based, usually removing attacking creatures, and something like Pacifism. Not the Path to Exile nonsense or the almighty Oblivion Ring. They don't have any respect of color pie.
I see white like a military force (and clerical of course. And by the way, it's because of this that I hate white so much), so why not make its removal based on combat...?
4/5
Posted By:
leomistico
(4/20/2012 2:29:57 AM)
@DarthParallax
White always gets conditional kill spells. Especially against attacking creatures. Thats not a new thing and its totally in-color for white.
A white terminate on the other hand would be nonsense.
Posted By:
ChaosK
(10/3/2011 8:44:24 AM)
:P I give it 2 more blocks before we have outright White Terminate at overcost. Some Wrath of God variant that ends up getting used as if it was Terminate, with Wrath as the excuse for the blatant disregard of color pie. White has soldiers, fine. And even priests are allowed to fight evil things. Swords to Plowshares and Path to Exile are still stupid. If this was the FIRST card like this that I had seen, I would have to admit it's all really cool and just barely excuses itself on flavor. But I've seen too many White removal cards that are neither Oblivion Ring, nor Wrath of God, to be particularly happy. I would 5 star this if they banned the other White cards that break the pie and put this in the Core Set. Somehow, I think we will only see more of these, not less.
Really really conflicted about this card...3.5 stars, I guess.
Posted By:
DarthParallax
(9/26/2011 9:51:10 PM)
Bad card is bad.
Posted By:
wholelottalove
(10/8/2012 11:24:01 AM)
"Destroy" effects always look misplaced in white imho. This is no different.
Posted By:
Vividice
(10/20/2011 4:19:14 PM)
A lot worse than Condemn. But not bad.
Posted By:
NeoKoda
(10/11/2011 3:40:18 PM)
Quick question. A bud and I had a disagreement about this card the other day and I thought I could maybe get some clarification here. He had just declared an attack and I had no creatures able to block the hit. I played this card to destroy the attacking creature, but he claimed that the damage from the attack still hits me. True or not?
Posted By:
Nosidam3389
(10/20/2011 7:55:24 PM)