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I wanna like this guy, but the term 'Draw a card' on a permanent tends to get it marked for removal pretty quickly. Plus, you have to give him some kind of support.
I'm comparing him to Child of Night, who has a similar function in that it's got that 'Do you really want to lose a creature to prevent a measly two damage and me getting two life?' ability. This can't boast the same, since the ability is so good you WILL trade the creature. With the Child, a lot of people I saw playing it had it quite late into the game, by which time it had already hit at least twice, then chump blocked for 4 damage, 6 life and damage prevention.
Give him Mask of Riddles, watch your opponents sweat. He does need a boost sadly, but he rocks with it. In fact, isn't that Mastery enchantment in this deck? Perfect target.
Posted By:
psychichobo
(4/29/2013 2:31:45 PM)
If you run grixis colors, it's not too terrible to give it haste when your opponent's guard is down; allowing the easy 2-for-0 and quickly flipping a game on it's head.
Posted By:
blurrymadness
(7/24/2013 8:55:56 AM)