Just think if this was instant.
...
*VICIOUS SPASM* Actually don't.
Posted By:
TastetheJace
(10/29/2012 7:54:51 PM)
Amazing tutor that doesn't seem to be well known, probably because it doesn't have "tutor" in the name, and I guess isn't quite fast enough in most situations to be banned (as it obviously stalls you the sacrificed creature).
Still a first turn one mana creature drop, second turn attack and then sac to this for any card is a great play that can change a bad draw into a good one, particularly with other graveyard orientated cards. Works brilliantly in my Legacy Zombie deck with Gravecrawler and Unearth. Also is superb with Tragic Slip and any deck already featuring Diabolic Intent should 100% have both.
5/5 card no doubt.
Posted By:
Domislice
(5/11/2013 3:57:00 AM)
Holy crap this is good.
Veteran Explorer -> This T2 -> Whatever you want. I think the Deed would be a common go-to. I'm pretty sure I'll be trying to replace a deed or two with this as it enables my land-grabbing while accelerating the opponent straight into it.
Even better, I usually want that dang card anyway, but 4-of main is probably a bit much. this can nab me whatever I need including that, making it a good replacement. It's also difficult to tutor for enchantments at a reasonable cost without white, but I this.. this is just perfection. Consider saccing Dryad arbor to it as well.
Posted By:
blurrymadness
(8/8/2013 10:53:56 AM)
Deaderpool: They don't make Animate Dead's anyMORE, but RnD knew that Odyssey Block was in the works, and there are a lot of cards that interact unfairly with this there, but they designed Threshold so that it would be better for you to have cards in your graveyard than anywhere else. This still would have been considered an extremely broken combo piece back in that day. Between Urza's Block and Odyssey Block, almost every powerful Reanimation Tool EXCEPT Animate Dead would have been in Extended at the same time, I think, and very nearly missed being in Standard together. Mercadian Masques kept them apart though. Still, all these cards were floating around the casual scene tearing up people with anything and everything with Power and Toughness, by like Turn 2? 3? 4?
We don't get LD or Reanimation at the CMC we used to, they're BOTH close to about 5-6 now?
Although on a very good Block we can get passable Reanimation at 4, and that happens...uncommonly, but if you... (see all)
Posted By:
ParallaxtheRevan
(11/19/2013 4:08:07 AM)
Man this is just what I need in my sac deck. Got the recurring nightmare and priest of gix infinite combo going, combined with mortician beetle and grave pact for infinite beetle pump and infinite creature removal. Not only does this provide a sac outlet, for my ophiomancers and bloodghasts combined with said grave pacts and mortician beetles, but it allows me to search for what I need for the combo. 5/5
Posted By:
ClericJohnPreston
(12/19/2013 9:24:08 PM)
@DarthParallax: If you really really wanted it to be diabolic, it would say, "Target creature's controller sacrifices it. Search your library for a card, put it into your hand, then shuffle your library." Makes it so you choose what creature gets sacrificed. Hell, if you wanted to be absolutely evil, it would say, "Choose a creature target player controls. That player sacrifices that creature. Search your library for a card, put it into your hand, then shuffle your library." That way, it gets around hexproof. >:D But at that point, it makes Demonic Tutor look like Wood Elemental in terms of power, so you know it's never going to happen.
Posted By:
Brawler_1337
(2/5/2014 7:16:23 PM)
I can't believe nobody has mentioned any of the following cards;
Kokusho
Yosei
Grave pact
Archon of Justice
Ashen rider
Shirei, Shizo's Caretaker
Keiga
Ryusei
Jugan
Posted By:
InfernalIncinerator
(2/26/2014 11:26:54 PM)