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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.326 / 5  (72 votes)
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In a combo deck, you're bound to have cards with redundant effects to make sure not to draw a blank. In that case, Guided Passage makes it so you'll have cards you want, regardless of the game state. I prefer it to other "draw three" spells in that you're sure to not hit three lands or two copies of the same card. Worldly Tutor is great, yes, but in the end you only get one card, then have to wait to draw said card, whereas this allows you more control on what you'll get (by using redundant creatures, for example) and nets you two more cards in hand to boot.
Posted By: Scyll (11/18/2009 9:33:13 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Can be very useful in a combo deck. Also, it is the only card to date with this mana cost!
Posted By: Planesjogger (7/5/2009 8:31:24 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card is amazing for EDH
Posted By: xStrikerx (9/1/2010 7:16:16 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Oh my god, I have seen decks with over 2000 cards with Invincible Hymn as centerpiece.. If you're playing in a tournament, there's a restiction on your maximum deck size, you have to be able to shuffle it without any help: What could be the number of cards in your deck, 200 or 300 or 400? And how much time would your opponent have to choose the cards?

Anyway, one of the most popular red/blue/green archetypes creates card-advantage with Ceta Sanctuary and other cards and then discards them to enchantments like Stormbind + Meteor Storm that also happen to activate Ceta Sanctuary, and this card would probably fit into there, if there weren't better options! :)
Posted By: cats_and_me (12/4/2010 6:58:07 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


5 out of 5 for revealing your library.
Posted By: McThor (5/6/2010 3:44:27 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Selective Memory
Posted By: xNavarone (6/16/2010 2:04:17 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I built a U/R/G deck. Anyway awesome card!
Posted By: Duskdale_Wurm (6/7/2010 5:49:28 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Shouldn't this be target opponent searches your library?
Posted By: Forgeling (8/17/2009 9:56:28 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


How this card has this incredible rating? It's almost useless, in fact your opponent can choose cards completely irrilevant for the game. On the other hand, if you have only a single creature in your deck this card can tutor it with 2 other cards, but you have to show your deck to the opponent... But at this point I would play Wordly Tutor or any other tutor card...

2/5

Edit, @MacBizzle:
Ahahahahahah! Really? I thought that this card should be more Spike than Johnny! However, no, probably I'm not a Johnny...
Now I see your point and understood this card better, so I change my vote: 4/5...

I find a little funny how some cards that give an opponent choises (Gifts Ungiven, Intuition, this card...) are valued high, but other cards (one for all: Dash Hopes) are valued very low... I think that maybe it's all in the execution...
Posted By: leomistico (4/6/2011 7:52:08 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I use this in a five color deck. 3 cards for 3 mana is pretty good. As stated above, having only non-land, non-creature spells your opponent will hate forces them to give you something you will want. Also, in multiplayer the ability to have an opponent give you something that'll help you both is very useful.
Posted By: markarmor (4/30/2010 6:09:54 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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