If only it had intimidate instead of hexproof.
Posted By:
Joeey
(4/26/2012 6:09:16 PM)
As a flavor concerned player, I am disappointed. I absolutely love the flavor of a loner figure, a creature who prefers doing things it's own way (as opposed to hanging out with say, the other creatures I've casted). Why does a lack of friends make something stronger? ***cidal seclusion makes sense, because the creature benefitting from it is crazy. Demonic Uprising makes sense, because your creature is desperate and needs help, even demonic help.
But the Revenant (which is actually a re-animated corpse in traditional mythology, not a spirit) isn't crazy, it's solitary. Just because something is solitary does not mean it's physically hurt when near others.
The card would have been way better mechanically, and made way more sense flavorfully, if it triggered when it attacked alone.
Posted By:
RAV0004
(4/27/2012 9:35:57 PM)
THis card sucks
So you sacced all your creatures to get this guy alone?
Geth what's your Geth's Verdict on this?
Posted By:
PinkleDadandy
(5/17/2012 3:49:06 PM)
Works great with Thassa, God of the Sea.
Posted By:
groudonownz
(11/1/2013 7:15:44 AM)
If only he were more evasive, or could have the effect if he's not alone.
Posted By:
Trygon_Predator
(4/26/2012 8:22:48 PM)
Great, an ophidian/curiosity/magpie type ability only replaced by impulse.
Posted By:
raptorman333
(6/2/2012 12:18:21 PM)
@RAV0004 Good point. I never really thought about the flavor more than "It likes to be lonely". As a vorthos/flavor play I am pretty disappointed in myself. Then, look at that art and name. My best guess it that if it is the only thing you have around you focus on it more. You watch it evade the enemy's defences/drift across the smoking crater that is left after your Killing Wave/ whatever. In watching its movements and ability you gain insight. Perhaps it also benefits from the solitude in such a way that it can focus and sent some of that thought your way. In this case it is not the "I am alone. Uh oh, better get buff" or the "There are dudes around. Well better shrivel and die then." sort of thing. It is less physical, in the silence of solitude you (and the Revenant) can think and in magic thinking is related to card drawing (expanding your mind). That is my best guess anyway.
Posted By:
Stinga
(6/14/2012 4:04:57 PM)
insanely good in control which tends to use 1 beatstick anyway. With swords, this guy basically becomes unstoppable. He basically has to get chumped. Plus control is always against a clock so it needs him to wing the creature removal or other board wipes.
Posted By:
forthelols
(8/3/2012 4:50:02 AM)
I'm running a deck using this guy, divine reckoning, Gideon, and artful dodge. Gideon helps the revenant push thru in the event that I don't see the dodge.
Posted By:
moldy_jones
(8/28/2012 10:07:22 PM)
I really like this guy. The flavor attached to him is awesome; so awesome that he doesn't even need flavor text. The effect seems rather clumsy at first, but I've been siding him in for Dungeon Geists in my Esper Spirit-Control deck and he works wonders. With Ponder gone, this dude really gives the control player some... well, control. Drop a Supreme Verdict or other board wipe, then drop this guy to recuperate any losses on your side. Plus, at the very least he's a 4/4 with Hexproof that can sneak some damage in on an opponent or make a decent trade.
I've also been thinking about making a deck that runs this guy and Hands of Binding to force him through. With Hexproof, he's automatically a good Cipher target. A very under appreciated card.
Posted By:
Victorano
(3/22/2013 12:09:14 AM)