Probably one of reds best one drop creatures. Up there with Goblin Guide, Dragonmaster Outcast and Grim Lavamancer.
Posted By:
Shredmonster
(5/4/2012 9:21:16 PM)
Well this card is pretty awesome and I was thinking if your opponent opted into taking the four damage instead of letting you keep your creature you could play a card like Soul Parry or if that damage is considered combat damage play Fog which would only increase the mana cost by one.Then the damage couldn't be taken by the opponent therefore the ability wouldn't be activated and your creature can't die. Well at least it can't die by it's own ability. Still though this card is a 4/3 for one and either way your gonna get 4 damage out in the first or second turn if you draw this bad boy.
Posted By:
justchillin1208
(5/5/2012 11:15:18 AM)
I wonder how many 1 cmc burn cards they can print before burn becomes tier 1 in legacy^^
Its true it can be bit of a dud t4-5+ but if game goes on that long and the devil doesnt tilt things slightly in your favor youve had a terrible hand/draw or deck
great card and fairly balanced. id say its at 95% of the power of lightning bolt, en par with chain lightning.
Posted By:
rawsugar
(5/6/2012 6:59:56 AM)
Player: So, anyone want to take the 4 damage? :)
Opponent: Nah, I'll just bolt it instead.
Player: Ok... :|
That said, when this happens, you just made an opponent use removal on a one drop. And if that's the worst it can be, that's not bad at all. Solid 4/5 from me.
Posted By:
Totema
(5/13/2012 12:16:02 AM)
Great card, but, a lightning rod. I wouldn't recommend it against a burn deck with red in it. They will have lightning bolt, and it won't achieve anything. But, then again, what are the chances even if they have 4. The chances of drawing one are 1:15 against. Multiply that by 7 for each card drawn at the beginning and it's less then a coin toss.
4/5
Posted By:
Ligerman30
(5/15/2012 11:39:10 AM)
This is one of those extremely rare examples of a card that I have absolutely no desire to play against, nor any desire to actually play. There's pages of legit arguments on why this guy is basically effective, while not too good, but there's just something about him that gets me. Taking 4 to the dome before my first draw isn't exactly my favorite way to start a game of Magic, and yet still modal cards based on my opponent's choice really aren't my cup of tea in general either.
Posted By:
bowlofgumbo
(6/5/2012 9:58:13 PM)
Could Outwit counter it? Technically it's targeting you right? I hope it is though just so I could quote the flavor.
Posted By:
Happyface1515
(6/11/2012 3:53:59 PM)
R for 4 damage on turn one, or for a 4/3 on turn one. For a turn one card like this what could arguably be the down side?
Posted By:
BorosGeneral
(6/13/2012 8:39:13 PM)
No one has mentioned the interaction with Brimstone Volley... shame on you guys
Posted By:
TheJord01
(6/14/2012 10:46:54 AM)
This card is 5/5 stars because of the potent synergies it has with the Red deck and because it is never EVER a dead card or a lame draw. It might just be the best one drop in standard.
Posted By:
Dream_Twist
(6/17/2012 8:50:52 PM)