Not to be a spoilsport, but c'mon, I doubt anyone has ever played a game in which they were able to dodge a Hurricane and an Earthquake with this (for one thing, what kind of a deck runs both, for another, what opponent would attempt to kill it that way?)
On the other hand, there's probably some delight to be had in spamming the abilities back and forth whenever an opponent passes priority. In multiplayer you could signal approval or disapproval of each play by Flying/NotFlying.
Posted By:
Salient
(4/15/2012 5:41:41 PM)
…when does it phase back in? It doesn't have phasing.
Posted By:
DJCHiLL813
(4/2/2012 1:20:53 PM)
@DJCH1LL813: From the Comprehensive Rules:
702.24a Phasing is a static ability that modifies the rules of the untap step. During each player's untap step, before the active player untaps his or her permanents, all phased-in permanents with phasing that player controls "phase out." Simultaneously, all phased-out permanents that had phased out under that player's control "phase in.".
So any phased-out permanent phases in on the untap step, whether it actually has phasing or not.
Posted By:
syrazemyla
(7/19/2012 10:37:56 AM)
Very interesting. I always love blue dragons, and this is no exception. Primarily because it's notably evasive, even if it's a bit pricey.
Posted By:
BongRipper420
(10/6/2012 9:51:00 PM)
Awesome flavor. Needs reprinted. God the artwork is dreadful though
Posted By:
Layk
(10/16/2012 9:10:59 PM)
Poor Rydia - the death of this thing, her mother's Eidolon, was only the beginning of her nightmare. Dark knights are such creeps at times. Huh, Cecil?
Posted By:
Three_of_Nineteen
(6/16/2013 10:57:07 PM)
What a goofy card.
Posted By:
car2n
(2/12/2014 7:35:37 PM)