Above and below, huh? What about the forces that are on your level, Kaalia? What about them? They feel very left out. CAW!
Posted By:
Goatllama
(1/17/2013 2:12:24 PM)
Edge Walker in EDH makes her fun.
Rakdos Lord of Riots becomes easy to get out.
She can die over and over. Who cares she only costs 1R to cast +2 per previous deal -X where X is life lost by opponents. With a source of haste you can get free timmy cards and use them to get lowered costs for johnny combos for your spike deck.
Posted By:
XaiviarNightwing
(4/9/2013 5:49:05 PM)
Ghostly Possession for safety and then this works great.
Posted By:
EKraj
(5/18/2013 5:46:45 PM)
M14 brings us Strionic Resonator, allowing Kaalia to throw out two creatures per attack!
Posted By:
Silverosx
(7/1/2013 7:33:57 AM)
@ DarthParallax...slow clap...
@ everyone else...
Kaalia is the climax of Spikey Timmy Vorthos deck building. As a Mayael player who likes to put my ducks in a row, I can safely say that Kaalia is the one threat on the table who takes the heat off of me. She wins games if not attended to.
BUT, she is also in three of the most wonderful colors that Magic has offer. There is little this little chicky can't do. So you have to run artifacts to ramp your mana...boo hoo hoo. Big creatures, direct damage and aggro. BOOM.
Hell, you could play combo with a Restoration Angel, Warstorm Surge and Kiki Jiki if you really wanted to...
Between her Art, her backstory, her power level and her overall deck function I give her a 5/5. This card was well designed to be a threat AND fit the overall mood of her color combination. So what if it's a little predictable.
Posted By:
MindAblaze
(8/27/2013 3:02:26 PM)
@nolhavent:
Aurelia will not trigger her own ability if put into play using Kaalia's trigger, so you would have to hard-cast her, which, considering her mana cost, may not always be easily done on the fifth or sixth turns when it would be the most devastating:
"The creature card is already tapped and attacking as it's put onto the battlefield. Any abilities that trigger when a creature becomes tapped or when a creature attacks won't trigger for that card."
Posted By:
BuffJittePLZ
(9/10/2013 3:52:53 PM)
I understand that the "attacks an opponent" clause is so that it doesn't trigger when she attacks a planeswalker, but I will admit that it confused me at first. "Why does it specify 'an opponent'? How often do they expect I'm going to try and attack myself...?"
Posted By:
Kirbster
(10/5/2013 2:25:49 AM)
I played a guy running a Kaalia EDH deck ... first drop was Avacyn, next Aurelia ...
I just conceded.
Posted By:
Hotspur000
(10/12/2013 5:58:25 PM)
Great Commander, yet expect hate from all over the board when and if she is able to come out of the command zone. you can use artifacts like, Helm of Kaldra or Lightning Greaves for a turn 5 equip if she is able to stay on board for a full rotation. Also I splash in Conspiracy Theory and name any of the 3, demon, dragon, or angel, and have that for added abilities like having archons. Blazing Archon and Vengeful Archon, and just for fun have a ninja,Ink-Eyes, Servant of Oni for creature retrieval. just think of them as Archon and Rat demons or dragons for their subtype lol. also for an added kick, use swords!! Tatsumasa, The Dragon's Fang or any of the 5 rare/mythic swords from darksteel and scars of mirrodin.
Posted By:
harvester0souls
(10/21/2013 6:40:24 PM)
Why no one put Aurelia, the Warleader
I know it's scary. ;)
Posted By:
SickOfReality
(12/24/2013 2:34:52 PM)