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If you have multiple copies of this out, do they stack? Or are they redundant?
Posted By: Leo1248 (5/17/2013 10:02:58 AM)
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This won me so many limited game. Draft 1 of these and like 4-6 gates and it's soooo powerful. especially early on
Posted By: shadowf0x (5/31/2013 3:22:42 AM)
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@Leo1248

I had the same Q, and found/confirmed the A on another board:

In case of multiple Crackling Perimeters, and just one Gate tapped to activate, you would just deal just 1 damage.

Best way to look at it is that the ability is phrased as: "Cost: Effect"

If you pay the cost (tap one Gate), you get the effect (deal one damage). And you can't apply one cost to pay for multiple effects. Here's the relevant bit of the actual rule:

117.10. Each payment of a cost applies to only one spell, ability, or effect. For example, a player can't sacrifice just one creature to activate the activated abilities of two permanents that each require sacrificing a creature as a cost.

If instead it was a triggered ability, and phrased something like "Whenever a Gate you control becomes tapped, deal 1 damage to each opponent", then both your enchantments would trigger, and you'd deal 2 damage.

But that's not the case, with Crackling Perime... (see all)
Posted By: Hadady (6/1/2013 10:07:01 AM)
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@ThePhoenixOfDoom

Done and done. This is my list:
4 Crackling Perimeter
4 Urban Burgeoning
4 Fog
4 Undergrowth
4 Ethereal Haze
4 Holy Day
3 Spore Frog
3 Kami of False Hope
4 Gruul Guildgate
4 Selesnya Guildgate
4 Boros Guildgate
3 Rakdos Guildgate
3 Simic Guildgate
3 Izzet Guildgate
3 Azorius Guildgate
3 Orzhov Guildgate
2 Dimir Guildgate
1 Maze's End
Posted By: MCcreator (6/19/2013 12:12:49 PM)
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It would be a lot less confusing if they invented a new mana symbol, similar to snow mana.

...

But then they'd have to go out of their way to make it playable like they did with snow mana.
Posted By: DukeofDellot (7/13/2013 8:31:56 PM)
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Great as a sideboard card in Maze's End, since it sidesteps Burning Earth and isn't a likely target for Pithing Needle.
Posted By: Continue (9/25/2013 10:59:01 PM)
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I use this as a solid wincon in my Maze's End deck, combined with Prophet of Kruphix. Those two can close any game out in about 3 turns. It's stupid.
Posted By: MostlyLost (11/8/2013 10:58:25 PM)
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