Mirri's Guile + this would be such a sick engine for {R}{G} to gain some card advantage.
Posted By:
lorendorky
(1/22/2013 3:46:37 PM)
Honesty, I have to say that I think my favorite thing about him is the infinite source of prey upon
Posted By:
Kaeru_Jones
(1/26/2013 3:57:40 AM)
@BongRipper420: Although I can't understand why you couldn't look it up yourself, the answer is "no". Nissa Revane was the other one.
Posted By:
Belz_
(2/1/2013 3:44:07 PM)
Green and Red card advantage as the plus one? Where do I sign up?
Posted By:
Purplerooster
(1/23/2013 2:15:18 PM)
Definitely underrated, he brings a lot of strength to aggro in Standard, and at three mana, he comes out quickly. Although he comes out at a key CMC for aggro decks, he provides some late-game staying power along with removal, and I think he will at least make a splash somewhere
Posted By:
Superllama12
(1/22/2013 2:14:04 PM)
Beast Boy - This guy
Raven - Liliana
Cyborg - Gideon
Starfire - Chandra
Robin - Jace
Posted By:
zzxyyzx
(2/28/2013 5:03:13 AM)
Quality 3-drop walker. I think he's on par with Liliana of the Veil for utility in his proper deck. +1 is card advantage, -2 is removal, ult well...it's a planeswalker ult, it should be very difficult for your opponent to recover from.
Posted By:
Flyheight
(1/23/2013 11:31:23 AM)
Everyone on here leaving walls of text on how "its not all that reliable and therefore not good" must not like drawing more cards. Even if you don't get to draw, you get free information. You get to plan your next turn knowing exactly what you're going to have in your hand. The fight ability is alright for removal, but he's easily best utilized by spamming +1. And he drops turn 3.
Posted By:
Augthail
(2/16/2013 11:50:22 PM)
Will see play alongside Mwonvuli Beast Tracker for a very powerful, early game tutor engine. Might be good enough to see play in Modern; probably not in Legacy, though.
Posted By:
Doaj
(1/22/2013 9:29:29 PM)
I only just got into magic recently and I got to thinking about what I'd want me as a Planeswalker to do. I like to support my allies, make them stronger and I really like the fight mechanic. The +1 ability allows you to get card advantage, more cards in hand means more abilities on hand to help your creatures. It's kind of hard for Planeswalkers to directly protect or support creatures with their +1s (and the +1/+1 counter ability is already taken by that blasted cat), so I honestly can't think of anything I'd rather have.
With a CMC of 3, my favourite CMC for cards as well and out in the first set released after I started playing. Even better, he's in Gruul's colours, which is my guild of choice.
Needless to say, I know which card I want to see in my rare slots. 10/5
Posted By:
HotHit
(1/27/2013 4:10:25 PM)