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Community Rating: 3.976 / 5  (84 votes)
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I think my favorite part of this card is the fact that whatever she's wearing on her face looks way too much like sunglasses to me. I like to imagine that she's Vish Kal, Blood Arbiter's girlfriend.
Posted By: Kelptic183 (1/26/2013 10:14:32 PM)


Oh no guys, this isn't exactly like Sanguine Bond: This is better.

See? "EACH opponent loses that much life". As in, by some chance that you are playing against 3 other players in EDH and you extort just once, each opponent will lose 4 life instead of one.

So start seeing goofy mana-ramp WhiteBlack EDH decks soon.
Posted By: Ferlord (1/27/2013 12:58:06 PM)


My word - that second ability is monstrous. Obviously very good with the new extort mechanic, but has anyone considered what this could do in a soul sisters/martyr deck? Most of those decks already run flagstones of trokair. Swap out 4 plains for 4 godless shrines (which can then be fetched with the flagstones), add in a few of these, plus maybe an immortal servitude or two. All your cards are still white for the purpose of martyr of sands, and the life gain that can be generated by that deck is enough to kill an opponent in a turn or two if you activate this. Maybe not main deck material, but sounds like a solid alternate win condition for the sideboard. Widening the decks mana base also gives access to tide hollow sculler and lingering souls. Awesome.
Posted By: lonedonkey (2/2/2013 7:07:00 AM)


Tainted Sigil
Posted By: Stevenbutts (2/8/2013 11:55:38 PM)


One time, me and a bunch of my friends were playing a gigantic 12 or so player game. I was playing a sneaky Azor's Elocutors deck. I had forged a strong alliance and was about to start getting filibuster counters. When all of a sudden one of the players I had payed no attention to announced that we had all lost infinite life, and he had gained infinite life times twelve.
Exquisite blood is evil in big games. If anyone loses life or if he gains life, we all die.
Fun fun.
Posted By: Thornhillforge (3/20/2013 7:27:06 PM)


IMO, this is the best of the guildmages in RtR/GC. The mana cost is very efficient and fair for such abilities, and if done right (and helped by cards like Crypt Ghast)) you can absolutely obliterate people in games you otherwise would have lost. The synergy between the two abilities is perfect for the color combination, and fits perfectly with the guild mentality of taking life. I'm definitely a fan. A must have.
Posted By: GhostCounselor (4/11/2013 7:30:40 AM)


Martyr of Sands. Because why play fair when you don't have to. >.<

If you are a cokehead Timmy for Lifegain, here is a skeleton list:

Martyr of Sands x 4
Elixir of Immortality x4
Chalice of Life x4
Vizkopa Guildmage x4
Tainted Sigil x4
Vampire Nighthawk x4
Basilisk Collar x4
Ajani Goldmane x4

Isolated Chapel x4
Godless Shrine x4
Marsh Flats x4

In no way tweaked, since it's relying on broken-ish interactions anyway. BtW, for Nighthawk, there is a one-drop White Enchantment that lets it block an additional creature that I'm too lazy to look up. I'm putting it in my EDH deck because Gaurdian of the Gateless has done so well for me I want another. :)
Posted By: DarthParallax (3/14/2013 10:46:57 AM)


This card's second ability played with Crypt Incursion ensures a win if you are using a mill deck.
Posted By: SebastianH (8/28/2013 11:08:49 PM)


Exquisite Blood
Posted By: Superllama12 (1/22/2013 1:55:44 PM)


That first ability will bring you through the first few turns, and still support you in the last.
The second one is amazing late-game, helps finish off opponents with double extort, as you shouldn't really care about lifegain at that point if you're Orzhov.
Together, they're amazing- gaining life+opponents losing that+extort
And finally, if all else fails, she provides a steady two damage (with lifelink, maybe :D) if your opponent can't block, kill most one-drops, and be a great blocker.
Posted By: Mistralis (2/28/2013 6:15:26 PM)


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