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Community Rating: 2.509 / 5  (54 votes)
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The clues pointing at a Guildless rebellion in Dragon's Maze are getting pretty strong....
Posted By: the_sixth_degree (1/22/2013 3:17:08 PM)


Vindicate, Terminate, Dreadbore... some of the most powerful destruction spell suddenly becomes useless, that alone is enough for 3/5.
Posted By: Cyberium (1/23/2013 12:46:05 PM)


Notice that five of the guild symbols are burning and five aren't.
Okay, maybe I'm overthinking it...
Posted By: Dabok (1/22/2013 3:56:49 PM)


"The gateless have risen. The ten shall fall."
-Literal writing on the wall
Posted By: ToAsTy42o (1/27/2013 3:06:13 AM)


Slap it on Transguild Courier for the maximum lolz. I think i just screwed this card's flavor...
Posted By: ButlerOfBolas (1/23/2013 10:49:55 PM)


To people saying this gets around Supreme Verdict...nope. Not even a little bit, for the same reason you can hit White Knight with a Day of Judgement. Protection only stops targeting. Supreme Verdict doesn't target.
Posted By: The_Stray (1/27/2013 11:42:36 AM)


Ninth District Graffiti?

"This is basically a goblin, and there's three humans here, basically trying to make a warning, you know, "I kill 3 humans here, watch out for me."


Posted By: zzxyyzx (2/1/2013 3:38:50 AM)


What an awesomely mysterious white creature in the art.
Posted By: lorendorky (1/23/2013 4:42:38 AM)


You know what's really, really good about this card?

Posted By: Purplerooster (1/23/2013 4:57:23 PM)


This card is underrated I think. Giving it to a Hexproof guy you're planning on beefing up (say, Invisible Stalker or Geist of Saint Traft) essentially makes them immune to the one thing that tends to beat them: Supreme Verdict.
Posted By: SRSFACE (1/27/2013 10:03:37 AM)