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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.435 / 5  (146 votes)
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well now that dragons maze is almost out, im thinking enter the infinite then you play trouble for the win.. seems like a awesome combo to me.
Posted By: georgyporgy (4/29/2013 8:37:04 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I got a foil version out of a booster. I've never seen anything more beautiful before.
Posted By: TexasDice (5/7/2013 6:06:49 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Possibility Storm is from the same block. Just thought I'd point that out.
Posted By: TPmanW (5/16/2013 12:13:56 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I bet Niv-Mizzet, the Firemind would want to Enter the Infinite
Posted By: Mrbrkill (5/18/2013 10:32:37 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Academy Rector is probably the best way to cheat the combo everyone already knows about here... Although you'll need to have this in your hand, or a tutor to get it with.
Posted By: Technetium (6/3/2013 11:56:35 AM)
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1: Omniscience
2: This
Thats been decided up to this point.
3: Laboratory Maniac
4: Think Twice (Flashback)
Instant Win
Posted By: OverkillXLR (6/10/2013 4:27:17 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Note that due to the wording of this card ("Draw cards equal to the number of cards in your library" as opposed to something like "Put all of the cards in your library into your hand") you lose by resolving this with Thought Reflection out. This could've happened when I played my Niv-Mizzet, the Firemind EDH, in which this card normally reads, "You win." If you're trying to deck yourself to win with Laboratory Maniac and don't have Thought Reflection out, this+2 Gitaxian Probes (12 mana + 4 life) or this+Thoughtscour (13 mana) are the most card-efficient ways to do it (assuming you can't cast a Braingeyser big enough). Have all the ideas!
Posted By: EvilDarkVoid (6/25/2013 3:11:22 PM)
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Niv-Mizzet, The Firemind's new win condition.
Posted By: atemu1234 (7/12/2013 3:27:21 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


It is a cute card, but the problem is that it doesn't actually do anything. The only purpose of this card is to cheat it into play, as at 12 mana, it is just too expensive to include in your deck otherwise - and even still, chances are it is just more expensive than any other win condition would be. There are cards which cost less mana than this which effectively win you the game.
Posted By: Titanium_Dragon (7/28/2013 2:22:10 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


You don't even have to cast this card to win. Cards like Mercurial Chemister and Blast of Genius can be used to deal massive damage by discarding this, since so few cards in the entire game have such a high mana cost.

And then you cast Spelltwine afterwards, and you've pretty much won.

Let's be honest, anyone who rates this card low is clearly a moron who just likes to play power magic and is incapable of complex thought processes. It's quite fitting that this card is too difficult for them, actually.
Posted By: OrgasmandTea (8/4/2013 3:09:01 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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