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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.839 / 5  (118 votes)
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This guy was an amazing powerhouse in the pre-release and I could definitely see playing more of him in standard. 5/5
Posted By: Heegu (4/27/2013 11:18:36 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Part of me wants to run all of this goodness together, and break all of the things.
4 Primordial Hydra
4 Savageborn Hydra
2 Vorel of the Hull Clade
4 of our new R/G Manadork
4 Arbor Elf
4 Avacyn's Pilgrim
2 Gyre Sage
2 of the Simic Guildmage
3 Ulvenwald Tracker
3 Domri Rade
2 Master Biomancer
Posted By: Coralus (5/4/2013 6:19:14 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


ok new plan: Master Biomancer and Vorel of the Hull Clade
Posted By: Rusty172002 (5/9/2013 12:27:52 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Turn 1: Forest, Arbor Elf
Turn 2: Mountain, Zhur-Taa Druid, Arbor Elf
Turn 3: Land, tap everything for 6, play this 4/4 double striker (1 damage from Druid)
Turn 4: Land, Rancor it if you must, tap for 6 again (1 damage from Druid), swing with a 9/9 double strike trampler gg
Posted By: T20Mad (5/11/2013 2:46:04 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Just about on the curve at any point past 4 mana — a 3/3 double striker for 5 seems pretty fair — and being able to make it bigger if you need to is awesome.
Posted By: Continue (6/12/2013 4:20:04 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


How about Red Green black using Fervor, and Corpsejack menace. By turn five you have at least a 6/6 double strike attacking turn it comes into play.
Posted By: Guest1225018570 (7/3/2013 10:35:00 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


turn 4 for a 2/2 double strike? Thats fine. Turn 4 for a 5/5 double strike w/ trample, attaking? thats more like it says Ghor-clan rampager
Posted By: Sinicity (7/4/2013 12:10:25 PM)
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Double strike is scary, isn't it?
5/5
Posted By: demonknight18 (7/11/2013 8:03:54 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I wonder if this card will see play in standard after Innistrad rotates. He works pretty well with ghor-clan rampager and xenagos' +1 ability can potentially help him grow every turn into a bigger threat. outside of standard this is still a pretty cool card for commander. 4/5
Posted By: steele06 (9/6/2013 6:05:49 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Pretty good three-drop. One time I missed a win by casting a Kalonian Hydra when I should have pumped Savageborn all-out. He gets big surprisingly fast.

@Mprime8191: That's a good question. But the rulings for Hypersonic Dragon disappointingly say it won't work.
Posted By: JimmyNoobPlayer (9/17/2013 11:20:59 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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