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turn 1 experiment one
turn 2 burning tree firefist striker
turn 3 hellraiser goblin
turn 4 savageborn hydra
Posted By:
Bob111634
(9/24/2013 10:20:41 PM)
If my ramp is still on the board by then, this can come out as a 3/3 or a 4/4 on turn four. I might have played Garruk's Wildspeaker on the previous turn, which may have helped me make the Hydra bigger. Turn five and Garruk can give me a free Overrun so I can charge with this and some roided-up elves, and I have enough mana free to play another Overrun spell.
Posted By:
jfre81
(12/7/2013 1:07:22 PM)
As cool as I think this card is, and as much as I want to use it, I really wish they'd had made it at least a 1/1 by default so it's less of a liability.
A mythic 1/1 Double Striker for RG? That's perfectly fair.
But as it is, it gets insta-gibbed rather than severely weakened by things like Hex Parasite and Vampire Hexmage, and cascading into it is next to pointless.
A missed opportunity of the most unfortunate kind.
Posted By:
Blackworm_Bloodworm
(1/21/2014 7:06:05 AM)