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I would have liked if it read "converted mana cost 3 or less" - blue Smother!
Still, i like their various takes on the - in its original form so sucky - Dehydration.
These single target lockdowns are considerably useful every now and then.
I'd say this one is an okay card as well, and deserves more than just its current 2.6.
It doesn't prevent big threats, but it can also partially (or completely)
turn off many of the more expensive utility creatures, since these rarely have a power above 3.
Posted By:
Mode
(5/6/2013 12:43:48 AM)
Don't forget, this will fall off if your opponent later pumps the power of the enchanted creature (e.g. with a Madcap Skills).
Edit:
@Sel3l3e: Sorry, but you are actually wrong.
Posted By:
marmaris74
(5/14/2013 3:35:24 PM)
This is pretty much card disadvantage. You're relying on them not playing anything at all that can pump their creature and that's rarely the case...
Posted By:
Lifegainwithbite
(5/26/2013 4:28:17 AM)
I'm not a fan of the ruling, but it can be played in the early game and keep utility creatures down at the least.
Posted By:
PopcornBunni
(9/11/2013 12:00:35 AM)