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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.298 / 5  (42 votes)
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You've gotta love exponential growth. OK, so you're not likely to use the ability more than twice in a turn, but still, it's the principle of the thing.
Posted By: sonorhC (4/29/2013 7:45:43 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This guy doesn't take mucj to become absolutely terrifying. Rancor and Madcap Skills bring prime examples of what I mean in color. Off color, we can use Unflinching Courage, Spectral Flight, and Tricks of the Trade. These aren't even considering the dozens of combat tricks, one turn buffs, and bloodrushes you could do as well, or even using his ability more than once.

God help the opponent who looks down this guy and Zhur-Taa Ancient.
Posted By: Rootkit9208 (5/1/2013 8:05:15 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Oh dear, he's back, and the arsenal of spells that make him nasty are perhaps even scarier than last time now that Rancor's back, bloodrush is a thing, Madcap Skills and Alpha Authority exist, I can't imagine it being hard to have this guy swinging for 10 unblockable on T-4, if you drop a slaughterhorn on him too, that makes him a 16 power unblockable hexproof.
Perhaps this fellow is the speed-boost Gruul needed...
Posted By: Krysto (5/1/2013 10:48:30 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I think this would go great in a standard equipment deck along side illusionist's bracers. It could get pretty big with much less effort!

EDIT: Just realized how nasty this can get with just a simple trepanation blade and some double strike! If only trample went through players as well.
Posted By: XxCrimsonSunxX (5/2/2013 9:23:29 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Woah man, it's like he's bloodrushing himself!
Posted By: rexagon (5/2/2013 9:20:04 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I like how his potential doesn't limit to being huge. You don't need to shell out all the bloodrushes at once, letting me keep more cards in hand. This means you are not immediately fucked up if things go wrong earlier in the game.

The 3 mana is relatively cheap and allows you to spare some mana to Fling him after bloodrush & damage.
Posted By: Carkki (5/6/2013 1:23:10 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Turns Armed and Dangerous into Armed, Dangerous, and Dangerous again.
Posted By: Purplerooster (5/13/2013 9:37:12 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Wild Defiance before it rotates out.
Posted By: TowerDefender (6/2/2013 3:11:46 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I like that it's essentially a colorless Firebreathing.
Posted By: NickDay (8/13/2013 5:18:31 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Wouldn't you rather a Chameleon Colossus?
Posted By: DeckMechanic (10/6/2013 1:41:58 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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