Having to attack each turn is obviously a drawback, but first strike is very relevant, and means that you won't be too against running him in an aggressive deck. Because of first strike, he makes Electrickery a bit more viable - that 1 damage suddenly turns into 3 when your opponents x/3 creature blocks him, hoping to get card advantage. Quite limited solid; in constructed there are better options.
Posted By:
JaxsonBateman
(4/25/2013 9:06:21 PM)
That spearhead..
Posted By:
Grigori97
(4/25/2013 1:01:54 AM)
It's cool , very cool , perfect flavor for a common and i love the drawback that force you to trick.
By example :
So turn 3 it must attack , declare it and then a blocker is found : say the new cool cyclop that is 1/4.
First step of damage : first strike : i'm chocking cause i'm playing red and the cyclop dies at this first strike damage step before it can touch my goblin.
A spade is really usefull.
Posted By:
MojoVince
(5/6/2013 3:12:06 PM)
With similar attacking creatures, Runechanter's Pike and cheap burn/power boosters? Could be a fun but fragile deck. Reckless Brute although splashing white for Frontline Medic and Rootborn Defences could be good.
Posted By:
TowerDefender
(6/2/2013 2:02:37 AM)
First strike in red is always nice. Combining his damage with burn means you can burn fatties at card neutral if they block. If they don't block you have more burn in your hand for their face. It's lose/lose for the opponent: a race they can't win or an unfavorable block.
Posted By:
blurrymadness
(3/18/2014 2:12:25 PM)