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Question: am I to interpret that if you can change the mana type produced from a basic land, that you can then change the mana type produced by rampers, i.e. could I switch a green mana symbol for a white mana symbol on mystic elves? If this is not a reasonable extrapolation, I wonder if the card could be errata'ed to that effect...
Posted By: Gaiden.17 (2/13/2014 3:36:53 PM)
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Under the Rules: Trait Doctoring's effect changes only the text printed on the permanent. It can't change words found in abilities it's been granted. For example, if you've changed “green” to “blue,” and the permanent gains protection from green (as opposed to having protection from green printed on it), that protection ability is unaffected. The permanent will have protection from green.


Whats the point of this card then? if i cant change protection thats part of the text!
Posted By: greenlanterndw (2/23/2014 7:23:42 PM)
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Imho, while not remotely useful for the period it was released, I have some fun with it in casual play. It goes into my UB deck where I can use it to change the text of Nightscape Familiar's cost reduction from "Red" to "Black". I can Cypher it onto a safer creature, or rely on Regenerate to keep the little guy alive to pump out more Black and Blue spells. While not necessarily close to being a good card, it does have its uses. I know, I know, there are probably better combos and replacement cards out there, but you have to make do with what you've got, right?
Posted By: Kura-san (2/24/2014 10:13:46 AM)
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@greenlanterndw
That ruling is just reiterating the fact that the ability has to be printed on the card itself, not an ability granted to the creature. You can still change Protection From Black to Protection From Green on a card.
Posted By: NothinPuffin (3/13/2014 1:58:46 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Odee makes a good point.
The real use of this card is to have a cipher spell for Blue. I don't think the effect needed to actually do anything.

Essentially, if you had a Guttersnipe out, this becomes "Whenever this creature deals combat damage, it deals 2 damage to each opponent". It's almost like Spiteful Returned.

Same goes from Nivmagus Elemental or Young Pyromancer.

I may consider using this in a combat-oriented casual deck. In fact, if you use this, you can play Peak Eruption, destroy a land AND deal 3 damage for 2Red.

Posted By: Ferlord (3/15/2014 11:38:55 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Does this mean you can activate heroic every single turn?

That'd be really sweet if any creatures lived in a format with 10+ hate cards in every deck. Nice way to get 2 for 1-d.


Posted By: DmitryM (4/10/2014 8:35:23 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


This card is part of a two card combo, prophesied by seers, that holds the power to end all Magic. It is said that after the first is released the next will follow shortly thereafter. We will see the next one soon. . . . . . . . . . . . . . .
That or it already came and we have absolutely no idea what it is.

Yeah, I guess this card is mostly junk.
Posted By: Syrtees (5/13/2014 8:12:31 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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