It's about damn time.
Posted By:
Totema
(6/5/2013 3:26:30 PM)
@ MrFluffyThing
thanks for the explanation. i got a little confused.
this card really screws most strategies in modern.
Posted By:
chainsmoker
(6/5/2013 10:56:33 PM)
I like how they reprinted both Inkmoth Nexus and the means to deal with it.
Posted By:
RunedServitor
(6/6/2013 6:58:17 AM)
So I heard you're playing a 3-coloured Jund deck with 10 fetchlands and 10 shocklands.
Would be a shame if...
you weren't able to help Tarmogoyf.
Posted By:
Ferlord
(6/10/2013 6:53:19 AM)
2R: Screw target nonred player. Absolutely beautiful.
Posted By:
Nucleon
(6/11/2013 5:51:09 PM)
Looks great in the new frame.
Posted By:
lilwolf2005
(7/8/2013 6:37:08 PM)
This might as well say, "Destroy each multicolored player." This card is to multicolored decks as Iona, Shield of Emeria is to monocolored decks, but at 3 mana instead of 9. What makes matters worse is that it makes all your nonbasics give red mana, a color famous for not being able to deal with enchantments. It's a very powerful card, but kills the fun out of the game when it actually is effective.
Posted By:
troll_berserker
(8/7/2013 8:02:10 PM)
I have an idea for a deck with an absolutely Horrible mana base. :P
Original Fallen Empires Hymn to Tourach+ Blood Moon+ Nylea, God of the Hunt
Posted By:
ParallaxtheRevan
(10/3/2013 6:11:07 PM)
this is just an awesome card all around... too bad most of my friends only use mono-colored decks with only basic lands :(
Posted By:
Burningsickle
(12/20/2013 5:45:17 AM)
Nice 1-card answer to this 1-card lock : Chromatic Lantern
The casting cost of the lantern is colorless and you regain some tempo with the extra mana.
Posted By:
xsa
(1/24/2014 7:50:56 AM)