Infinite combo, I believe, with Life and Limb, causing a draw unless you have a way to get rid of this once you have enough Saprolings.
Posted By:
SirMalkin
(7/10/2013 10:56:55 AM)
@Yozuk
You cannot end the loop. The actions of this card are mandatory. You MUST put a 1/1 saproling into play, and since that saproling is also a land, it triggers this thing's ability again. Then you must do it again. And again. And again.
There's a similar case where if there are 3 oblivion rings, and no other nonland permanents in the game, the game gets 'stuck'. The second oblivion ring exiles the first, and then the third oblivion ring exiles that, which returns the first one, which exiles the third one, which returns the second one, which exiles the first one, and now you are at the start again. It is not optional, so the game is just stuck and results in a draw.
However, with all that said, it is not beneficial to end games in draws, unless you are losing pretty badly. Both of these scenarios won't come up often because the cards required, and conditions required are a little silly.
Posted By:
SAUS3
(7/12/2013 11:26:18 AM)
Hadi Kasten's still at it. Cloud Elementals and whatnot won't classify themselves.
Posted By:
anotherfan321
(7/9/2013 6:55:24 PM)
You would need a Sundial of the Infinite to end a Life and Limb scenario. Once a Saproling-Forest hits the battlefield, this ability is put on the stack, you can thereafter tap whatever you want to pay the activation cost of Sundial and that is put on top of the stack. Sundial resolves first and now you don't have to draw.
That, or you Naturalize Limb and Limb.
Posted By:
Slutfish12
(7/12/2013 10:15:22 PM)
boundless realms!
Posted By:
gamemaker443
(7/13/2013 2:17:15 PM)
I guess they don't want to call it Landfall in a core set?
Posted By:
NARFNra
(7/10/2013 5:40:36 PM)
The life and limb combo is neat. This guy is... Well... Without help, you play a land about once every three turns. So would you play a 3/3 guy for five, that gives you one token every three turns? Probably not. Which means that outside certain combo or ramp decks, this guy is not that good. Playable in limited, turning your late game land draws into something somewhat useful.
Posted By:
majinara
(7/11/2013 1:31:54 AM)
correct me if I'm wrong. But can't you just end the phase if you have this and life and limb out at the same time and a land enters when you feel you have enough creatures? Even if you can, its still an extremely sloppy design for today's day and age.
Posted By:
Yozuk
(7/11/2013 7:27:30 AM)
Sweet common!
Posted By:
lorendorky
(7/10/2013 3:46:03 AM)
Very slow. Sort of cool, but it needs...more.
Posted By:
LordOfTheFlies87
(7/11/2013 9:37:33 AM)