Hilarious with "copy target instant or sorcery spell" effects, which allow you to immediately tap your angel tokens to duplicate them.
Posted By:
LordRandomness
(7/14/2013 7:24:20 PM)
7 mana is too much for me. I want really really efficient Token making. This is a card that you cast to win the game.
For me, I want Over-over OVER kill cards, that are well-Designed in a way for me to stock up and make tons of excessive amounts of Tokens! :D This card....tells you tap out, REALLY tap out even your creatures, so it really wants to be cast right before you swing for game.
I would rather make too many tokens for a few hours than actually swing with them XD
Luminarch Ascension is too hard to pull in Kaalia of the Vast (you get beat up, lol), but I thought I saw a more middle-ground card that could still make me Angel tokens in this same set?
Posted By:
DarthParallax
(7/15/2013 3:32:28 AM)
I am reminded of Hellion Eruption. This costs one more, but it's also a stronger effect since the Angels have flying and you don't have to sacrifice your entire board. Even at seven, though, it's an excellent card for token decks.
Posted By:
DarthMohawk1
(7/19/2013 10:12:29 PM)
An absolute windmill slam in Limited, the raw power/flavor here justifies the Mythic status even if it isn't seeing Standard play anytime soon.
Posted By:
Nearjoy
(8/26/2013 8:58:43 PM)
@prognox
It's (basically) tapping as part of the cost of the spell, not as an ability of the creatures, in which case it doesn't matter that the creatures have summoning sickness or not.
Posted By:
thegreatsam
(8/31/2013 8:34:58 AM)
@Prognox
thegreatsam has already explained, but there's nothing preventing other spell's ability's from tapping them. they just can't activate their own tap abilities and attack on their first turn.
Posted By:
NARFNra
(9/5/2013 10:47:31 PM)
Tossed as a one of in my Soul Sister build with Archangel of Thunes.the premise is mass ammounts of one drops buffed by archangels everytime a creature ETB.
Lets say I have 4 total Soul Wardens / Attendants in play and 1 Archangel of Thune lategame, Then on my next turn I cast Devout Invocation tapping all 5 of my creatures, resulting in 5 angels.
Thats 5 angels, 4 Lifegain per angel, 5 1/1 counters on all creatures I control, leaving me with 20 additional life and five 9/9 flying blockers.
If you can't win the game after a play like that then I highly suggest selling your cards :P
Posted By:
Osprey_93
(9/10/2013 1:03:32 AM)
Expect this in every single white EDH token deck from now until forever.
Posted By:
rollinsclone
(7/13/2013 4:31:06 PM)
i find this card actually quite useful. 7 seems like alot but its not really hard to get 7mana. I use this card in my exort deck for large casual multiplayer battles. Since i never attack or block with my creatures since i need their extort, they might as well be useful in some other way. using orzhov basilica or crypt ghast or even dark ritual 7 becomes quite easy achieve even relatively early. combine this card with 4 or 5 extort creatures you already have on the battlefield, including pontiff of blight it basically doubles or extorting capability. In a large game you start gaining so much life off each person their is not a whole lot anybody can do unless someone plays a board whipe
Posted By:
SimZor
(8/25/2013 12:57:24 PM)