Gotta say that I even like Ghost Quarter better than this.
Posted By:
Taudisban
(7/14/2013 8:25:52 AM)
Not as fast as ghost quarter, but this doesn't lose card advantage and most lands that are dangerous are dangerous in the late game anyway.
Posted By:
Purplerooster
(7/14/2013 4:35:06 PM)
3 mana would have been more balanced. 4 mana is a lot early game to do for LD
Blame Wizard's policy on LD
Posted By:
Paladin85
(7/15/2013 9:54:00 AM)
I was like 'aww man this thing is awesome!' and then I realised dust bowl costs less mana to activate. It's worse in basically all ways than dust bowl. I still like the card though. I may use it in one of my EDH decks as an extra wasteland effect.
Posted By:
SAUS3
(7/16/2013 6:46:28 AM)
Would it have been a horrible thing if this could destroy a basic land?
Posted By:
Noah927
(8/22/2013 1:30:36 AM)
A beautiful counter to some of the ridiculously powerful and difficult-to-handle lands printed in recent sets (innistrad, I'm looking at you)
Posted By:
NoobOfLore
(9/25/2013 2:16:02 AM)
We need to deal with Nykthos, these devotion decks are going nuts.
Posted By:
TexasDice
(10/15/2013 10:01:36 AM)
To shut down Maze's End, simply use Pithing Needle. Encroaching Wastes does shut down Nykthos, Shrine to Nyx, but probably too late.
Posted By:
Hreth
(10/26/2013 9:41:22 PM)
I feel like they could have made this a costed Strip Mine at that cost.
Basically paying
and sacrificing a land in the process seems fair,
even if the effect is strapped to a land, since colorless mana already has its drawback.
Posted By:
Mode
(10/29/2013 4:01:47 PM)
I think it is a bit better than it initially looks. Can be better than Tectonic Edge in ramp decks.
Posted By:
absreim
(2/12/2014 8:09:39 AM)