Scouting Trek just got the over-the-top piece it needed. 5/5.
Posted By:
Psychrates
(3/15/2014 10:17:11 AM)
The first theros block card to see consistent play in the maindeck of a tier 1 deck in any format other than standard & EDH (modern jund, after DRS got the axe)
Finally.
Posted By:
Lazrbeams
(3/15/2014 12:34:10 PM)
I feel like anything with Kruphix in the title is bound to be good at this point. Also, if this had flanking.......
Posted By:
Goatllama
(3/25/2014 6:03:01 AM)
Played in Modern already at high levels, not being hate rated as far as I can tell, and less than 4? Not to mention it was one of the strongest factors in there actually being a metagame at all post Born of the Gods. Should be something like a 4.25 or so. The art is well matched to the effect, and I'm digging the fact most of the women on the Theros Block cards have reasonable clothes and physique (given that this is a centaur that is...)
Posted By:
casualhorror
(3/25/2014 1:12:25 PM)
Let's hope the god really makes G/U a deck. Prophet and Courser are just too awesome to be let down.
Posted By:
DoorDie
(3/28/2014 7:25:59 AM)
A beautiful reason to play green.
Posted By:
LordOfTheFlies87
(3/28/2014 4:04:14 PM)
This isn't great in my G/U deck. It is, however, quite good in G/R/? Decks using Domri Rade and/or Garruk, Caller of Beasts. Also quite useful in some of the more draw-oriented decks with somewhat higher land ratios. I would play it, but I have 2 issues with it. For one, I usually ramp from 2-4 and I don't run many lands. The thing that really makes it a problem, though, is the fact that I am running counterspells Syncopate,Plasm Capture and whatnot. Therefore, I kinda want my hand to be ambiguous, which it wouldn't be with this. Good card, but not nearly as friendly to kruphix as the prophet is.
Update: I'm side boarding at least 2 of these as of now. It took the place of Horizon Chimera because it is more durable against the meta at my LGS- lots of B/R aggro and Golgari/ Jund monsters. This holds up against Shock,Magma Jet,Lig... (see all)
Posted By:
Drewskithelegend
(4/21/2014 9:25:07 AM)
Draws you cards (indirectly), gains you life, survives Lightning Bolt and Anger of the Gods, blocks well, has uber-synergy with Domri Rade, Chandra, Pyromaster & scrylands, and adds +2/+2 to Tarmogoyf when it dies. This card is fantastic!
Posted By:
SirZapdos
(5/1/2014 7:14:19 AM)
I... LOVE this card. It's FANTASTIC with my B/U deck.
Wait what?
Oh no no no, sorry... I love it when my opponent thinks he should use this card against my B/U deck.
I have had several games where I'm sitting with an Ashiok, Nightmare Weaver, and a few Nightveil Specters. Turn begins, check their top card. If it's a threat, I +2 Ashiok, take the cards and look again. Still a threat? I swing with my nightveils. Still a threat? Probably not, but sure, sometimes something has to get through.
Honestly, I will take 2 damage per turn from this guy with a smile on my face if he's the one letting me force all my opponent's draws to be land-draws.
Honestly, he's a great card with a clever balance between advantage and drawback, who just so happens to give top-deck-manipulator-decks a lot of options.
Posted By:
SevesDariku
(5/3/2014 7:22:32 AM)
Compensates a fetchland (whose shuffling works w/ the top of library bit. Duh).
Posted By:
j_mindfingerpainter
(5/17/2014 6:54:07 PM)