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Community Rating: 4.206 / 5  (34 votes)
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Note that just like Faceless Butcher and Oblivion Ring, this works wonders with effects that can return permanents you control to your hand at instant speed, such as Vedalken Mastermind's ability. The Oracle text has the same kind of wording as Oblivion Ring : one comes-into-play ability and one leaves-play ability. If you respond to the comes-into-play ability by returning Dance of Many to your hand, the leaves-play-ability will trigger, go on the top of the stack, and resolve first. When it does, it tries to remove the copy token from the game, but since that token hasn't been created yet, it doesn't do anything. Then the comes-into-play ability resolves and creates a token that is completely independant of Dance of Many. If you replay Dance of Many, it's a whole new enchantment that doesn't remember its affiliation with that token, and that won't force you to sacrifice it if it leaves play again (and vice-versa). There you go, one unbound clone per turn !
Posted By: MadMageQc (4/22/2009 7:31:47 AM)
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Great for nuking your opponents' generals in Commander/ EDH. Take that Gaddock Teeg!
Posted By: Ideatog (11/2/2011 10:25:11 AM)
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Funny technicality there.. I'm sure that's not the what the designers intended. But the spirit of the card has to give way to timing rules I guess. Boomerang existed when this card was made, the designers should have thought of that.
Posted By: GainsBanding (8/27/2009 3:59:39 AM)
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You can play this insanely early, but I can't imagine why you'd want to- early creatures are weak, and you'd lose BlueBlue every turn to just keep a weak crature around. But in the late game, this is crazy, and BlueBlue is definitely worth it in most cases.
Posted By: Weretarrasque (9/25/2009 3:34:42 AM)
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0.51.01.52.02.53.03.54.04.55.0