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This + Semblance Anvil + Ichor Wellspring
or,
This + Riddlesmith + any 0cmc artifact.

Your opponent won't keep up for long.

And if your worried about cheap red instants getting through, lock them out with Trinisphere after you bounce their entire board.

Activate WoWind during your upkeep to bounce your opponents only land and one of yours.
Replay the land.
Repeat each turn.
Your opponent either scoops or dies of boredom before he draws out.

@Mephastopheles,
Don't forget that Unlike the other WoW cards, this affects each player. So does Warped Devotion.
So every time you activate WoWind, you're returning a permanent to your hand and discarding a card as well.
Posted By: roguepariah (8/30/2012 3:42:01 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Words of Wind +
Frozen Æther
Stasis
Archivist (or any other repeateble draw card)

At the end of opponent's turn tap Archivist for the draw and pay (1) for the bounce. Return Stasis to your hand, and replay it during your turn. Æther makes everything from then on that your opponent plays come in tapped, and since Stasis is only in play during their untap, you still get an utap every turn. Maybe throw in an Icy Manipulator just to be cruel. Just make sure you have (1) untapped during opponent's turn.
Posted By: ConManXVII (9/5/2012 7:14:04 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


You want to use this in a deck with a lot of CiP effects. The opposition has to make do with a tempo delay. You get to reuse a CiP...

Had this been in Time Spiral's shifts, I'm confident it'd be at least somewhat frequent in Blink decks.
Posted By: Skyknight (1/14/2009 9:02:39 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Likes to be used with stuff like Frog Tongue. Then you can use the cantrip effect of the tongue on the winds, and bounce the tongue with the winds effect. Then do it again, as much as you got mana. It basically results into "2: each other player returns a permanent to his or her hand".
Posted By: majinara (2/6/2009 3:26:27 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Eh. It has its tricks, certainly, but is much less versatile than the rest of the cycle. Although I guess it's fair that in a cycle which triggers off card drawing, the blue one is the weakest...
Posted By: stygimoloch (12/26/2008 7:40:02 AM)
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that art is so silly i can hardly stand it.
Posted By: metalevolence (4/2/2010 10:57:43 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


hmmm i was wondering what the blue word card was gonna be, next time you would draw a card, we are going on a trip to the box factory.... dam tv, ruining my imagination
Posted By: Ava_Adore (2/13/2011 2:54:46 AM)
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In case you were wondering how paper beats rock...
Posted By: Kryptnyt (5/8/2011 5:09:10 PM)
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Works well in a deck built around Black Vise. Just need some extra draws, and something to offer for the "double edge", like a 0 CMC permanent you can cast back straight away.
Posted By: Dankirk (8/7/2012 8:01:02 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Try Sensei's Divining Top, great synergy. Maybe add the high tide engine, or the locus lands for heavy mana to clear their board. Great control, great advantage; allowing for dual and multiplayer win conditions. Even a long drawn out decker scheme could easily be set up. 5 for sure...
Posted By: goodlyknight (8/15/2012 1:38:03 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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