Stenchskipper
Posted By:
Paolino
(1/13/2012 7:28:38 AM)
Hmmm Orcish Con***s.
Really? Con s c r i p t s is somehow a diabolical word??
Posted By:
Morgaledh
(8/30/2012 6:53:43 PM)
I can see some applications for this. Running it in a deck with high-power quick beaters like Arc Runner, Ball Lightning, Cosmic Larva, Lavacore Elemental, Blistering Firecat, Zektar Shrine Expedition and Juggernaut, plus support for them, like Fling. Throw in Kiki-Jiki, Mirror Breaker because it fits well, and some burn to finish your opponent off or remove blockers...
It might not seem worth it, but really, red tends to get pretty weak two-drops considering how fast it needs to be.
Posted By:
Aquillion
(6/17/2013 4:32:17 PM)
Fun build around, similar to Veteran Brawlers. 4/4s for 2 are incredibly hard to deal with because of the pressure they put on you both to have a big attacker to get through them, and to have a big enough blocker or removal for them; but it sucks to have to remove a 2-drop with premium removal.
Posted By:
blurrymadness
(1/30/2014 12:33:15 PM)
Turn 1: Jackal Familiar
Turn 2: Okk
Turn 3: Any of these:
Ball Lightning (Swing for 11)
Arc Runner (Swing for 10)
You can also use Cosmic Larva which will stick around...but I'd suggest using something like Lightning Greaves to give it haste when it enters the battlefield.
Posted By:
tcollins
(4/12/2014 5:33:52 AM)