Parallel Lives now, too.
And if you have two Parallel Lives/Doubling Seasons out, you get infinite creatures.
Posted By:
HuntingDrake
(11/4/2011 12:24:04 AM)
Who knew a nail could be so much better than a claw?
Posted By:
LordWalter
(12/2/2012 1:33:49 PM)
Three card win combo, this and doubling season, and pandemonium. red green enchantment deck? Oh and for beginning creature, um sprout?
Posted By:
Tommy9898
(2/20/2010 10:34:12 PM)
This + Aether Charge.
Posted By:
AlphaNumerical
(8/10/2009 12:43:11 AM)
This got much worse after the M10 rules changes. No more combat shenanigans.
Posted By:
UNBAN_SHAHRAZAD
(3/1/2010 4:01:54 PM)
Man, kinda hard to see this card as being any good... for Johnnies, I guess.
Also, shouldn't this be green? Or black? The flavor text implies it's green...
Posted By:
Lord_Ascapelion
(12/6/2012 10:31:55 AM)
On its own this card stinks. In combination, can be a part of a win condition. I prefer combos where the pieces are not completely useless in isolation.
Posted By:
TheWrathofShane
(3/20/2013 8:48:58 PM)
It's alright, but the problem is you'll only use the ability in a casual sense when you're about to lose 2 creatures anyway. Short of spells that spit out insta-die expendables, like Thatcher Revolt, it's not often that situation always arises.
Posted By:
psychichobo
(5/29/2013 9:08:05 AM)