I'd rather weave the fabric of creation with a Pithing Needle than this ***.
Posted By:
Arachnos
(9/8/2012 1:36:28 PM)
Why do I have to give in 0.5/5, why can't I give it 0/5?
Especially funny considering half the legends in Kamigawa were flips, so they were only legends on their second side...
Would be 100 times better as a {1} cost artifact, then it wouldn't waste my land drop
Posted By:
shotoku64
(10/11/2012 4:18:33 PM)
I would use it in a legendary deck. 2 Life is not bad, tapped is a hindrance. The real downside is it cant tap for for other things. But if thats what most of your deck contains, its playable.
Legendary Decks are not something I would play expecting to win every game. Just a deck with singleton copies of a bunch of legendary creatures.
And this land is not bad at all for commander. If you commander ever gets sent back to the command zone, well this can pay his extra fee on its own.
This is not the worst card in the world. You don't want to include this in your land slot. Think of it as a free spell that takes a land drop, that you can use the next turn.
Posted By:
TheWrathofShane
(10/24/2012 7:11:33 PM)
I'm probably going to get things thrown at me, but I actually run this in one of my Commander decks.
Which deck you ask? Captain Sisay. Tutorable Ancient Tomb that will work with 90% of my deck is indeed worth it. Probably the only possible deck it would slot into, though, and still not worth more than a 1/5.
Posted By:
doko239
(4/24/2013 4:29:02 PM)
I think the only situation in which this card doesn't EPIC FAIL and which invokes my intense inner Johnny , is in Captain Sisay EDH. Consider the following:
1. She can search for it ('cause it's a legend).
2. It minorly ramps everything else in the deck ('cause they're all legends).
3. It fits the theme of the deck ('cause yeah, LEGENDS!)
But srsly, this card sucks so hardcore.
Posted By:
WolfWhoWalks
(5/7/2013 2:21:30 PM)
It looks like the card was designed to be an engine for deliberately losing life, as part of a combo that could benefit in such way, such as activating a triggered ability, or causing the opponent to lose more life then the caster.
I can't think of any cards like that off the top of my head. Too bad it doesn't work with the exquisite blood / sanguine bond combo.
Posted By:
MechaKraken
(8/1/2013 11:36:52 PM)
I use this card in my shrines deck. Only one, it's all I want or need. It's the only application out of the 37 decks that I own that I would ever use it for, is singleton in one deck. It's not even that good in that deck, most of the time I want to use it I can't afford the life. The one time it helped me was getting me a 3rd turn honden of night's reach, which was pretty nice.
yes there is a use for it.
it's still worse than the other cards that could go in that slot, like a basic land.
No, I won't remove it. I'm proud to say that I put this awful card into a deck and it kind of works.
Posted By:
Guest1793098845
(8/13/2013 12:14:18 PM)
This land was a part of a triad of pain-abilities in Champions. The other two were Boseiju, Who Shelters All, and Hall of the Bandit Lord.
Now, compare those to this: Boseiju is instant's and sorcery's Cavern of Souls, making them uncounterable (minus the any colour business), and Hall is worth it in EDH, since you can have your general gain haste, which is particularly excellent for generals like Krenko, Mob Boss (AKA ones that tap).
And then, there's this.
Thankfully, I've purchased a total of 800 bulk rares, and none of them were this. I got Gargoyle Castle and Contested Cliffs though, which aren't great, but they're certainly better than this!
Posted By:
Ferlord
(8/14/2013 8:22:38 AM)
Too bad this is Legendary I was planning on running a playset :\
oh well, a waste of some good John Avon art that'll never see play
Posted By:
BryceCarmony
(8/20/2013 8:24:26 PM)
Currently rated as the worst rare ever.
Posted By:
Continue
(10/3/2013 7:46:20 AM)