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Community Rating: 2.045 / 5  (33 votes)
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Pretty awful.

Wait till turn 5 or so, then 3 or so more turns to rip their hand away.

No thanks.

Switch the casting and activation costs, and you'd have something though.
Posted By: HairlessThoctar (12/22/2009 10:00:19 AM)


Agreed, you'll rarely have any good use of this card.
Immediately casting Fugue instead will do a far better job most of the time since your opponent likely won't have four or more cards in hand by the time you cast this for five and wait four more turns.
I can't imagine they excessively playtested this card. Or they always played against a blue deck with heavy card advantage, i'm not quite sure.
Anyways, i think getting 3/3 beasts, returning permanents, destroying lands or even destroying artifacts and/or enchantments is far more useful than letting your opponent discard cards - because that's what the other colors' cards of that cycle do.
Actually the entire cycle is overcosted, but when regarding Fugue you'll notice that you won't find a card which either lets you put three 3/3 ... (see all)
Posted By: Mode (12/31/2009 2:58:01 AM)


Incredible art!!!
Posted By: Goatllama (11/24/2010 7:50:24 PM)


I came here using random card from Whispers of the Muse.
Posted By: djflo (3/24/2011 2:09:44 AM)


What is that art art of?
Posted By: Salient (8/26/2011 2:59:05 AM)


Well, at least you can use it during their draw step.
Posted By: HuntingDrake (8/31/2011 12:50:14 AM)


Urza's block had it's ups and downs. . .
Posted By: EpitomeOfEvilness (9/7/2011 8:42:06 PM)


This card would have been pretty cool were it just Black.

Still, the picture's really neat!
Posted By: Kirbster (10/17/2013 12:35:03 PM)