You don't need "spare" tokens to tap. This is an instant, so you might as well play it at the end of your opponent's turn by tapping everything.
Otherwise, this isn't bad. Sprout Swarm fills the niche a little better, but no one says you can't run both. I doubt very much this is a 4-of in a token deck, though.
Posted By:
DoctorKenneth
(4/15/2010 6:24:29 AM)
If you're playing this card, you will have tokens to tap. This card is great for token decks. Plus, it's an instant.
Posted By:
SleetFox
(3/13/2010 11:19:20 PM)
It's convoke. It's three saprolings. It's good and you know it.
Posted By:
Moosecadet
(7/2/2010 9:28:54 PM)
I love the Selesnya cards
Posted By:
Hivis_of_the_Scale
(10/11/2011 4:17:27 PM)
What makes this playable is being instant speed Convoke, because you can play it after declaring blockers, so tapping your blocking creatures doesn't reduce your tempo at all.
Another thing that happens in token decks is creatures like Essence Warden, which you don't attack or block with. If you run convoke cards they also become a mana resource.
Also, comparing this x Sprout Swarm, I have to go with this, because you have to cast Swarm 3 times to achieve the number of saprolings this get you in one. Swarm is only better if you have a really huge mass of tokens, in which case you don't really need either to win.
Posted By:
Lash_of_Dragonbreath
(10/13/2011 4:13:55 PM)
This card is criminally underrated. It is instant and convoked so it is basically free while providing a combat trick. It also makes a large bulk of saps (godly with Paralell lives fast enough to either swing FTW with Echoing courage/Beastmaster Ascension or feed to your Mycoloth. Sprout swarm makes too few saps and everything else is too slow. This is vital card. I comes down turn three/two usually, and at instant and with synergies and stuff it is much better than three power on turn three.
Posted By:
Stinga
(12/21/2012 11:34:08 PM)
@blurrymadness 3.5 FOR A NON TOKEN DECK. Seriously, you're underestimating this card that you might never use. I run this is my deck and I can generate around 7 creatures and token in turn 3 then bring out Mycoloth in turn 4 sacrificing all my tokens producing an 18/18 mycoloth IF it's a good hand and that's just cheap cards I use.
Turn 1: Utopia Mycon
Turn 2: Fists of Ironwood
Turn 3 : Fists of Ironwood and Scatter the Seeds
Turn 4 Sacrifice a Saproling for mana, Mycoloth
Sacrifice 7 tokens 18/18 Mycoloth
Turn 5: 14 extra tokens, 18/18 Mycoloth, utopia mycon in play
attack all use strength in numbers
Posted By:
Hokeymon
(1/13/2013 10:00:38 PM)
If your opponent is convinced you'll trade some of your creatures in a block, surprise them by dropping 3 tokens in their place for only 3 mana - instant chump blockers which are surprisingly also free to convoke themselves!
In other words, this card is 2 mana to reduce the cost of future convoke spells by 3...
Tap 3 creatures, pay 2 mana for this, tap these three tokens and pay 4 mana for siege wurm. Ready // Willing helps you mass untap for a surprise as well.
Posted By:
Krysto
(5/6/2013 11:40:21 AM)
"@Gear61
How could this be "pretty much free" if it has GreenGreen in its casting cost? "
Because Convoke allows you to tap the creatures to reduce not only the generic part but also the colored part of the spell's mana cost as long as they share a color with that spell. If you tap 5 saprolings to pay for it, this spell is free.
Posted By:
Digit
(6/27/2010 9:25:30 AM)
Decent in a token deck. With convoke, it's pretty much free.
Posted By:
Gear61
(1/9/2010 12:20:09 PM)