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I hate when people mention the Magister Sphynx, who the efffffffff splashes red for one spell that is so F*ck'n conditional!
Posted By: Jesseman (8/7/2011 11:07:10 PM)
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there is some synergy with Magister Sphinx.
yet to ensure this works you should come up with Blaze spells or also bring something to restore the opponent's life, e.g. Grove of the Burnwillows.
Posted By: Mode (1/28/2009 8:56:46 AM)
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AWESOME!
Posted By: aeiben77 (8/6/2010 11:43:55 PM)
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Yeah, 10 life, then they play the tap ability on Elixir of Immortality on top of the stack lol. Seems a bit overrated now, but must be effective in it's day... mind you if you can prevent lifegain lol.
Posted By: Biteybiteybitey (10/10/2010 3:43:57 PM)
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sorins vengeance allows you to potentially have 8 of the titular planeswalker abilities, causing your opponent to lose to this as well. unfortunately, with searchlands, phyrexian mana and the occasional odd card it is much more difficult to do it this way as your opponent would need to be at exactly 20 life.
Posted By: jsttu (7/13/2011 9:25:06 PM)
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To revisit the magister sphinx in a more "mono red" light you could always sneak attack it onto the board to set up for a second rite.
Posted By: Twylyght (1/17/2013 2:17:25 PM)
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@CameronTheYoung: Unless you start the game with 7 of the 8 cards in hand AND go second that is never ever going to happen. 5 spells and 3 lands makes for a cute combo but it is so fragile that even mentioning it is pointless.
Posted By: crenel (4/21/2013 3:08:27 PM)
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Our local Cube Draft has this interesting house rule: Whenever you cast one of it's few wish spells (like Living Wish, Glittering Wish, Burning Wish), instead of your sideboard cards, you may pick any card from Magic's history with the correct type. The rule states also, you can't use gatherer to search the card first. Some examples of this rule would be Living Wishing for Library of Alexandria or Burning Wishing for Damnation.

Few days back, when cubeing I had lots of mana Cunning Wish in hand and my opponent cracked an Arid Mesa when he was at 11.

He actually didn't believe this card existed.
Posted By: Guest1582708567 (8/22/2013 5:37:50 AM)
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Neat in a ping/bleed deck. Gelectrode and Guttersnipe make this work at 12 life.
Posted By: blurrymadness (12/30/2013 4:06:27 PM)
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Firebreathing creatures and x damage effects are both common and generally useful in red. Both can be reasonable non-suspicious ways to control damage output.
Posted By: Stuflames (2/8/2014 10:48:57 AM)
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