Sorry Leyline of Sanctity and Spirit of the Hearth... you just both got schooled >:S
Posted By:
Ferlord
(4/27/2012 11:04:31 PM)
A big pile of hate against Relentless Rats. And everyone else, really.
Posted By:
DoragonShinzui
(9/5/2012 9:06:21 AM)
I play a lot of singletons in my decks, but I can see how this would be extremely annoying for your typical deck.
Posted By:
Donovan_Fabian
(10/18/2009 5:58:16 PM)
@Lord_Sauron: When your opponent casts a blue or black spell, it's possible to respond to that, and it's possible to respond to Circu's triggered ability as well. However, once the triggered ability resolves and the cards are actually exiled, you can't cast them.
If you were hoping to cast a spell because one with the same name just got exiled, you're out of luck.
Posted By:
Bowshewicz
(10/19/2012 7:35:25 AM)
right... 'useless' in EDH?
now I wanna try it and prove ya'll wrong!
(maybe)
Sure it's not Azami-good, but sometimes EDH is more about creativity and about the rest of your deck.
also, 'exile top card' effects can be decent enough,
Thoughtpicker Witch has been a surprisingly good little tool...
and the cards simply don't come back (normally) ever.
the occasional 'other players can't play Wrath of God' might be funny too;
throw in some top deck manipulation or peek, and you can sort of control what gets hit too
Psychic Surgery comes to mind
Posted By:
PastProphet
(1/27/2013 6:19:57 PM)
circu took care of my opponents Progenitus
Posted By:
Salostot
(8/13/2009 9:59:25 AM)
Just ordered $230 worth of cards for my Circu, Dimir Lobotomist EDH deck. Then I read the card...
Posted By:
darklord2517
(3/15/2012 6:39:32 PM)
This card is amazing. It get's around shroud and wheel of sun and moon and pretty much anything else you could think of. Unless they're going to mass return cards from exile, they're pretty much done for.
Posted By:
PolskiSuzeren
(8/8/2009 11:47:45 AM)
I know! Pretty great. Right?
Posted By:
John-Bender
(6/27/2009 1:09:44 PM)
let me say that when i first pu this in my deck i thought "wow. amazing. they can't play spells."
but the truth is, it's too slow. first of all, the card is useless alone. second, this belongs in a control/mill deck. and tapping yourself out at turn 4 is allowing a 4 or 5 mana card through for your oponent. and playing this any later in the game doesn't work because most players already have what they need in play. last, what if your oponent isn't playing a combo deck? this card is way over rated. it's a fun card for sure, but not enough for me. i'll stick with haunting echoes
Posted By:
creedfox
(1/7/2010 4:10:38 AM)