Intruder Alarm is only in the comments of cards 109 times...but is way more annoying because while this is powerful, at least it doesn't go infinite.
Posted By:
kiseki
(3/29/2013 4:09:14 PM)
@ gamer09631: This is a good idea. My question is, are you sure the growth will be exponential like you propose? Or would it be linear? I would assume the latter, so instead of 8 (2^3) tokens on the second turn after Footsteps is played, you'd get 6 (2 x 3), and then instead of 2048 (2^11) on the third turn you'd get 18 (2 x 9), etc. etc.
I could be wrong of course, but it just seems to me that they'd each apply their effect separately (linear) and not build on the previous effect (exponential). Does anybody know exactly what would happen here? And if you do know, how do you know? Has anybody tried this combo on MTGO for example?
Posted By:
professornutbutter
(9/24/2009 2:16:31 AM)
studoku, when you start needing scientific shorthand for your number of tokens, you win because you have more damage then your opponent has health. unless of course there is a card that lets you gain health acording to how many creatures your opponent has
Posted By:
darkfury
(9/26/2009 11:04:35 AM)
Well, the ascensions just got easier to use.
Posted By:
OD97
(10/28/2009 10:32:18 PM)
I have a question about how this card works. If I double the counters on a creature with Gilder Bairn or move them with something like Simic Guildmage, will this double the number of counters on the target of the ability?
I know that changing a player's life total counts as gaining or losing life, but I wasn't sure if the same theory worked for counters.
Posted By:
WhiteRoseDuelist
(11/2/2009 11:11:20 AM)
Useful with...
*** it. If it says counter (the noun) or token, it comboes with it.
Posted By:
Studoku
(4/9/2010 3:53:13 PM)
if you manage to get this out turn 4, then another turn 5, then an apocalypse hydra, well lets just say they wont be recovering from this too easily
Posted By:
Faust-The-Desolate
(7/9/2010 7:36:35 AM)
Play this with Fungus that uses Spore Counters. Not only are they cheap to summon and the same color of Doubling Season, they also get a perfect synergy with spore counters and saproling tokens!
I simply love this card! The possibilities are infinite and you can pretty much do everything with the right cards, like dealing huge direct damage (Magma mine), gaining huge ammount of life and keeping it (Eternity Vessel), removing the whole board of the opponent (Recantation), multiplying really fast a creature of your choice (Soul Foundry) or simply winning the game through a win condition that uses counters (Darksteel Reactor, Chance Encounter and Helix Pinnacle). This is the perfect card for what I want as a main deck!
A list of useful counters types that are used for multiple effects: Quest, Charge, Versel and Divinity. Planeswalkers with th... (see all)
Posted By:
Daikoru
(7/13/2010 10:23:16 PM)
If only it also doubled POISON counters. Then my Serpent Generator deck might come to fruition!
Posted By:
themlsna
(7/16/2010 3:34:17 AM)
Great with just about any planeswalker.
Posted By:
VoidedNote
(8/6/2010 1:35:21 AM)