Anyone else notice how great he is against infect?
Posted By:
Anubisisking
(2/6/2011 11:10:18 AM)
He is very much meant to be played with his own enchantment, the only issue I see is the same as another comment mentioned, there are equally good cards for the same mana cost. Terra stomper is 8/8 uncounterable with trample for 6 cmc, though without the regeneration, being only 1 mana higher. I still wouldn't hesitate to use this guy in a black/green deck with his own enchantment and creakwood liege. A gorgon flail wouldn't hurt either, or a quietus spike. A troll ascetic played early and enchanted with a powerful enchantment might be just as good though. Play with cauldron of souls, then use his regeneration to remove negative counters gained during persist, and you have an undying creature, so long as it doesn't get exiled.
Posted By:
Donovan_Fabian
(11/2/2009 1:38:31 PM)
In past sets a creature like this would have been devastating. Its surely no Spiritmonger but is definitely a spiritual successor to the beast. For a green creature, its 7/7 trampler for 7 at max, nothing new or amazing but a solid creature. For black however, a 5/5 or 6/6 regenerating trampler is nothing to scoff at. The Deity's main strength is in its ability to be cast rather cheaply early on and built up later (it also has a resistance to wither).
Posted By:
Akatosh
(11/14/2008 8:17:12 PM)
This was my favorite demigod by far,
Simply because his aura, Gift of the Deity, fit his abilities most fluidly.
I can't recall how many boardwipes my opponents went through with this guy.
And considering one of my friends was using R/W weenie, is was one of the funniest moments I got to experience.
Posted By:
infernox10
(6/7/2010 11:14:22 PM)
Aaron's Random Card Comment of the Day #8, 10/6/10
This dude is part of a ten-card cycle across Shadowmoor and Eventide that we called “quints”, meaning creatures with five hybrid mana symbols in their cost (each of whose name is a synonym for “god“). The goal of the cycle was to make aggressively-costed creatures that could only go into certain decks. The Deity, for instance, would be impressive in a mono-green, mono-black, or black-green deck, but would not be a realistic option for, say, a red-green deck. We hoped they’d be good enough for high-level constructed play, which was a challenge because many of the creature decks at the time relied on tribal synergies. The Shadowmoor ones did pretty well in this regard--Demigod of Revenge was a defining card in Standard for a while, Oversoul of Dusk showed up from time to time, and Deus of Calamity was a part of an “All-In Red” deck in Extended. ... (see all)
Posted By:
Aaron_Forsythe
(10/6/2010 5:28:20 PM)
Thats Like A Ram, Buffalo, Minotaur, Biker, Horse, Linebacker. Next To Some Scary Shrubs
Posted By:
MasterOfEtherium
(6/3/2011 11:56:02 PM)
Hey, powerdude. Not that I'm in the TERMINATE the Deity camp or anything, but Terminate specifically says the creature can't be regenerated. However, Maelstrom Pulse to the Demigod's would be an adequate response.
Posted By:
Gwafa_Hazid
(1/3/2010 9:29:18 PM)
I do not think, that second cycle of avatars is much worse, than the original. For example Divinity of Pride is one of my beloved cards, either for its self-sustaining abilities, either its cool picture and flavor. I used it in my monowhite Lifegain-Avatar deck (which turned out to not be as good as I thought) and then it helped me in great multiplayer games against seven another players. For me it is best of the avatars:-)
Posted By:
M
(10/7/2010 3:56:41 AM)
A great, solid card with multiple uses. Definitely viable to toss a few of these in any pure green, black, or black/ green deck. (Not to forget the most beast-like flavor text ever)
Posted By:
BrutalJim
(7/3/2009 10:32:51 AM)