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The life gain you can get from one of these is so much it should be noteworthy. Pair with felidar sovereign and you can win inside of only a turn or two of playing the felidar alongside a dawnglow infusion. It might be vanilla life gain, but its double x cost vanilla life gain, in a mana accel and mana boosting color. With garruk wildspeaker untapping two of your lands that are enchanted by something like fertile ground, you could play dawnglow infusion for 10+ around mid game, netting you 20. I can't foresee any game that it would be bad to be regaining 20 life during your turn.
Posted By: Donovan_Fabian (11/6/2009 3:53:21 AM)
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The lifegain comes from seeing the art and suddenly being filled with awe and adoration, to the point that you completely forget about all your wounds and missing limbs. The more mana you have, the more energy you can expend appreciating Rebecca Guay's genius.
Posted By: Villainous1 (2/9/2013 11:29:55 AM)
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In most cases, this will grant you 2(X-1) life in a W/G deck.
Not a bad deal i guess for lifegain.

Edit: Sorry Jagyr, with X i did not refer to the rules text on the card, i was regarding this as an effect that costs X and grants you life. In your example you had eight mana in total in your mana pool an gained 14 life, that makes 2(8-1) = 14.
Posted By: Mode (9/15/2009 11:09:33 AM)
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Twice as good as Stream of Life.
Posted By: Vinifera7 (7/19/2009 1:56:12 PM)
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Vanilla life gain (without any additional effects) is usually underpowerd, this comes close to being good, & is still a very elegant card.
Posted By: Guest1467942152 (11/14/2008 1:27:38 PM)
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No, it would grant you 2X life. Say you've got 3 plains, 5 forests. Tap them all for mana. X=7. Dawnglow Infusion checks to see if you spent G on X. You did, so you gain 7 life. Then it checks to see if you spent W on X. You did, so you gain 7 again. Total gain of 14 :)

It's easier than the rules text makes it seem. I was just playing in an online game and cast this spell with the above set up; that is, I had 5xG and 3xW in my mana pool, so X=7. My opponent insisted that I only gained 8 life...I could not for the life of me figure out how he was doing his math. He opted to quit the game instead of explaining.
Posted By: Jagyr_Ebonwood_02 (7/26/2009 10:48:57 AM)
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Heroes' Reunion is generally better for these colors. It only costs 2 for 7 life, while with this you need to spend 5 mana to gain one more life. Unless you have insane mana ramp, and in that case there are better uses for it (unless you have a Felidar Sovereign out). Rest for the Weary is also better, IMO.
Posted By: achilleselbow (6/9/2010 3:00:32 PM)
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Combo with Sanguine Bond and Boon Reflection.
Turn 6 win!
Posted By: Pantheon (9/11/2009 6:29:38 AM)
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necessary in any white/green deck
Posted By: brockdjwest (11/3/2009 2:49:04 PM)
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@ Donovan: False Cure. Or if Rain of Gore is out. Just saying. This is still a great card though.
Posted By: Azr43l (12/5/2009 9:38:22 PM)
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