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Community Rating: 1.848 / 5  (79 votes)
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Come on really a 1/5 rating? Why? I could understand the others being lower then this one but for this you have Thraximundar and Grave Pact to use in a deck with it. I lose three creatures, my big creature gets +3/+3, I get an 8CC creature, and you lose three creatures all for 4 mana. This card has a good use, and at worst it's just a 1/1 for 1, that isn't terrible.
Posted By: Rikiaz (10/4/2010 7:04:30 AM)


Just in case some people aren't seeing it, you are probably not going to sacrifice any other black creature other than this one. That means that all you need is 1 red and 1 blue creature. You could use a Kobold and... maybe a Fugitive Wizard, just to find some use for it. That means that if you played this on turn 1, you could have a Prince of Thralls out on turn 3.

To have a 7/7 with a decently beneficial ability out on turn 3 is pretty good, and you aren't playing Green/Reanimation.
Posted By: Ferlord (1/13/2013 2:48:26 PM)


No, it's not an efficient black weenie. Festering Goblin is an efficient black weenie. This a commercial for a mythic rare.
Posted By: DoctorKenneth (11/21/2009 7:46:19 AM)


Sorry, but not:

10/1/2008 To play the ability, you must sacrifice three different creatures. You can't sacrifice just one three-colored creature, for example.

If it were like that, the card would be too powerfull
Posted By: Vektor480 (5/13/2009 6:50:46 PM)


I understand what they were going for (besides pushing the new rarity). You risk some of your board presence to get a big creature with nice abilities. I think where these went wrong is that they carbon copied them to all five colors. Not all the Shards were meant to have tokens or unimportant creatures buzzing around to be given up like Jund, or the revival to recover from it like Grixis and to some extent, Esper. Without altering the goal creature, I think they could have made this cycle interesting by playing to the shard's strength/ability like so:

- Jund had devour, so I guess this could have worked there along with GreenRed's token generation, but maybe more lenient on the colors. There wasn't many black token makers in Shards (a few zombies here and there) so up it to 4 creatures but of any color.
- Naya could have just saced one or two power of 5 creatures, or pull a Phyrexian Dreadnought and made you just need to add up to so much ... (see all)
Posted By: OmegaSerris (8/24/2011 10:40:44 AM)


what some of you dont realize is this will probably be run in a grixis deck and most of the cards have unearth and some cards even get a bonus from all the sacrificing like thraximundar this has some use in a grixis deck running a prince of thralls and i can see why people say the others like this card are bad, but i could see use out of this one
Posted By: xd4 (3/9/2010 7:17:13 PM)


I just hate this cycle. Five of those blanks (what they are when you don't find any of the fitting mythics) in one set is just too much. One Dark Supplicant was okay but this is annoying.
I understand it's always a dilemma with these kind of cards: common or uncommon? I'd prefer them at common.
Posted By: holgir (8/11/2009 7:58:59 AM)


Chaff just like the whole cycle. For the full rant on this guy see the rating i did on Angel's Herald
Posted By: Shoe2 (11/19/2008 1:51:53 PM)


You're all forgetting that it's an actually efficient black weenie, which are hard to come by. The ability sucks, as do all the heralds', but it's STILL AN EFFICIENT BLACK WEENIE.
Posted By: BDragon123 (10/28/2009 10:11:09 AM)


to easily pinged off !! maybe a chumb blocker at the most.
Posted By: kilovortex (2/8/2010 5:07:27 AM)


Gatherer works better in the Companion app!