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Community Rating: 3.858 / 5  (179 votes)
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1 Lux Cannon: "Hmmm, that's kind of annoying..."
2 Lux Cannons: "Where the hell did my permanents go?"
3 Lux Cannons: "I concede..."
4 Lux Cannons: The rumor is that 4 lasers shoot out of the cards simultaneously and vaporize the opponent's deck.
You have been warned...
Posted By: Tapir (8/14/2011 6:22:21 PM)


My friend refuses to play the game if I charge him without making Spartan Laser noises.
Posted By: TheLionsMane (6/8/2011 4:24:18 PM)


"Pay {4} : Every fourth turn you Vindicate for free"

sounds fun for longer games like EDH
Posted By: OverfiendSurprise (5/12/2011 12:41:59 AM)



If you destroy the world, there's no more hole. Problem solved.

It's great removal for blue, which seriously lacks complete removal of creatures, let alone planeswalkers and enchantments and artifacts. If you do let a serious threat through, you'll probably end up having this charged and ready every time. Green could also use this, but it's gotten a few destroy cards as of late. Overall a great card even without proliferate.
Posted By: VoidedNote (5/15/2011 9:54:36 PM)


Best operated by a team of Coretappers.
Posted By: Arachnos (4/8/2012 10:11:41 PM)


Now witness the firepower of this fully ARMED and OPERATIONAL battle station!
Posted By: PEVE_O (1/8/2011 7:37:24 PM)


All gameplay usability issues aside, if you don't enjoy the idea of firing a giant beam of light to destroy your opponents' stuff, you probably don't enjoy anything.
Posted By: Grimnbo (11/9/2010 9:30:35 AM)


Problems that can't be solved by blowing a hole in the world: Having a hole in the world
Posted By: NARFNra (10/30/2010 9:18:02 AM)


IMMA FIRIN MAI LAZOR...four turns from now...
Posted By: Superllama12 (8/17/2011 10:12:47 AM)


be wery wery qwiet... i'm huntin' planeswakkers...

It's a 4-mana artifact that can kill anything; it does give your opponent three turns to deal with it, but it'll take out his MVP after those three turns without any additional investment from you. If you do invest in it with things to untap it or things to increase the charge counters, then he has 1-2 turns to deal with it before it takes out his MVP. And his SMVP and TMVP and FMVP. I don't know if it'll ever pan out as a limited or constructed bomb but I definitely support the existence of this card and it already makes an incredibly fun second tier casual deck.

I do not support the continued use of the total bull "Mythic" rarity level.
Posted By: BegleOne (10/16/2010 9:55:49 PM)


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