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Community Rating: 4.349 / 5  (73 votes)
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Yes... Yes!.... Keeping reprinting awesome old cards for new players to discover! muahahahahahaha!!!!!
Posted By: Bigg_ol_FATTKIDD (6/24/2010 12:18:25 PM)


Cheap haste for all your creatures, and it even provides a little final benefit should it be targeted by removal. A very, very nice card.
Posted By: JaxsonBateman (8/31/2010 9:23:44 AM)


I think you're missing the point of this card entirely.
This gives your creatures haste.
Massive, small, doesn't matter, they all come in and start doing their thing immediately.
The secondary ability guaruntees that if you pull a second copy, it's not redundant.
My friend can often win a game by playing a second FoY, swing in, then sac both enchantments for +4/+4 on an unblocked creature.
Posted By: infernox10 (12/3/2011 10:49:26 AM)


wow really? haste to all for 3? man... and an emergency +2/+2 this is awsome!
Posted By: Kindulas (12/22/2010 12:59:51 PM)


Haste is only as good as the creatures you play. 5/5
Posted By: Pwnsaw (9/19/2010 2:27:52 AM)


Emblem of the Warmind

While technically not as good, Still give mass haste. Also mono-colored, so easier to run. They don't have the awesome sac ability, though.
Posted By: endersblade (7/20/2011 11:03:57 AM)


This card is terrible. You have to sacrifice it before it does anything. Would be better at R.
Posted By: Sk8er_Boi_1999 (9/9/2011 7:13:08 PM)


Absolutely nothing wrong with this card AT ALL. 5/5
Posted By: face-fister (11/5/2011 9:34:35 AM)


great card, old school and beastly. Speed those fat@ss green creatures up.
Posted By: pau3r (4/16/2012 11:05:01 PM)


What an inexpensive bonus for your troops; and final retribution if/when the time is right is always nice.
Posted By: Raubhautz (5/9/2012 4:24:13 PM)