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Community Rating: 3.688 / 5  (77 votes)
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I love seeing all the creative wrath-protection cards in this set. They are best when they don't require you to hold mana open, and are powerful even if your opponent does not have the wrath effect in their deck.
I love that it get even scarier when you have multiple out.
Posted By: kiseki (9/23/2011 4:04:22 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


For a fun combo, have 2 Heartless Summoning and a Gutter Grime. Cast a Corpse Cur which then immediately dies then you use his recursion to bring him back. Enjoy your infinite oozes with infinite power and toughness :)
Posted By: silvergrove (10/31/2011 5:31:14 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Composite Golem and the Nim Deathmantle.

Infinite creatures of infinite scaling power. Oh and not to mention the infinite mana.
Posted By: Voriki (11/6/2011 12:41:08 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


As i always say in response to seeing sacrifice effects, two Nether Traitors bouncing each other from the grave can do wonders.

Create X x/x ooze tokens, where x equals the number of swamps you control minus 1. This is only the first turn, since this is easily repeatable barring interference.
Posted By: jsttu (10/31/2011 11:15:43 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I
love
this
block
Posted By: A0602 (9/23/2011 11:48:42 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Between the Blob reference here (it really comes out on the token) and the Fly reference on Delver of Secrets/Insectile Aberration, it looks like there'll be a little B-Movie horror mixed in with the Gothic horror block.
Posted By: longwinded (9/23/2011 10:32:40 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then put a green Ooze creature token onto the battlefield with "This creature's power is equal to the number of slime counters on Gutter Grime, AND ITS TOUGHNESS IS EQUAL TO THAT NUMBER PLUS ONE."


WHY WIZARDS? WHY DIDN'T YOU DO THIS?
Posted By: Jay-El (3/20/2012 7:57:48 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Finally makes the reassembling skeleton + devouring swarm combo actually more useful than just using a shade.
Posted By: Tommy9898 (9/22/2011 10:19:11 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I'm definitely gonna break this card. The nontoken part is very annoying, since my first thought was Mitotic Slime (which doesn't work)... but this still comboes with Reassmbling Skeleton + sac engine.
Posted By: Gabriel422 (9/23/2011 12:42:03 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This is awesome! It's really flavorful and fun, but this is AMAZING in Birthing Pod decks! What's better than getting a 2/2, land, a draw, and a 2/2 deathtouch that destroys something? Getting a token with all that...oh, then replaying the three drop that you played the four drop with from the graveyard!
Posted By: Superllama12 (10/6/2011 5:51:57 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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