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Community Rating: 2.647 / 5  (17 votes)
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I don't know, paying 3BlueBlue for a counterspell sounds pretty traumatizing.
Posted By: Trygon_Predator (6/7/2013 8:58:03 AM)
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I'm not sure I would categorize what he is seeing as traumatic. Seems more like he's getting a glimpse of something strange or unthinkable. Maybe he has a fear of owls and I'm just inconsiderate?
Posted By: MasterOfCruelties (6/5/2013 2:38:58 PM)
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This card should really be thought of as

Traumatic Visions {1U}
Instant
Search your library for a basic land card and put it into your hand.
{3UU}, Discard Traumatic Visions: Counter target spell.

The basic landcycling mode is the main mode. The ability to be used as a counterspell in the late game is just a bonus.
Posted By: EyeballFrog (6/23/2013 2:30:02 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Do you want a Traumatic Vision?

Next Year:

From the Vault: Gatherer.

Featuring 15 Planeswalker cards based on Gatherer Trolls! :D

Including 6 with new art! (WOTC is cheap and will recycle 9 completely random inappropriate arts for the others, like the beloved-but-forgotten 'Squirrel Token' commission..)

MasterofEtherium
TimmyForever
WrathofShane
ParallaxtheRevan
MisterOrange (not from Gatherer. also not a bad guy. he's more of a trollololol)

and of course, the BIGGEST troll on ALL OF GATHERER, responsible for 99% of Problems (but a General ain't one)

Mark Rosewater (Designer of hundreds of awful cards and keeps making Magic Suck)


If anyone takes this post seriously, that would REALLY be a Traumatic Vision o.O
Posted By: DarthParallax (6/19/2013 12:49:16 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Just bad. If anything, it's bad mana accel in Blue, because I don't see anyone paying 3BlueBlue for a counterspell. Hell, if anyone pays 3BlueBlue for a counterspell, it's because they managed to have mana open for Force of Will and no blue cards to exile.
Posted By: Continue (6/7/2013 2:55:55 PM)
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Introducing the Cinco "B'owl!"
Posted By: lorendorky (6/4/2013 10:22:51 PM)
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The true purpose of this is to give you options.

Early-game, it's an uncounterable Lay of the Land in Blue. If you rationalize the landcycling spells as such, it seems a lot better. Remember, Blue has very few "search for land" spells... if any. Late game... it's still an uncounterable Lay of the Land in Blue.
Although the amount of Counter-Spells in this set is quite minimal, paying 2 more for Cancel is kind of... Well, lackluster.
Posted By: Ferlord (6/16/2013 10:52:11 AM)
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Absolutely fantastic. Every control deck should have at least one counterspell, and if you count these as land (which they basically are) they don't even take up a deck slot. Nothing quite like topdecking a 'land' lategame and sitting on it to ensure victory.
Posted By: TappTapp (6/21/2013 10:58:42 PM)
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Useful in Limited, but not much else. A five mana Counterspell with the upside of landcycling.

3/5
Posted By: Tamerlein (7/19/2013 9:58:51 AM)
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The early game commander player in me likes the cheap mana fixing! The late game commander player in me likes it because he would much rather top deck a 5 mana counter spell instead of a land!
Posted By: cotf1692 (2/24/2014 11:51:14 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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