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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.613 / 5  (168 votes)
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This card is very powerful. You get to untap your lands after the effect resolves, allow you to play your fresh hand without hindrance. Couple with lands that produce extra mana, this card was rightfully banned and restricted.
Posted By: Cyberium (6/26/2010 6:58:54 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I think also besides the officially restricted cards, there is a list of cards that are discouraged in EDH. Essentially it comes down to common sense, EDH games are supposed to be fun and casual, not vulgar displays of infinite graveyard recursion, extra turns, drawing out your whole deck in one go, etc.
Posted By: achilleselbow (7/26/2010 10:09:04 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


this and tolarian academy is absolute beast. no cards in your hands? cast time spiral to refill your hand and mess up your opponent's, then untap your academy for another monster card that you just drew. beastly.
Posted By: phantom.lance (7/20/2010 7:50:07 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


jesus. what were they thinking?!
Posted By: gasimakos1 (4/29/2011 1:42:38 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


12/20/10 - 12:00 AM - I sense a great disturbance in the Force.
Posted By: ROBRAM89 (12/19/2010 9:48:23 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


It isn't restricted in 1.5 it is restricted in Type 1. the card is so good because it will untap a land that produces massive amounts of mana on the first turn like Tolarian Academy. This has been proven in Type 2 during the Combo Winter. Academy Combo was the only deck good enough to play in general and people left the game because of this fact. You were able to run Mind Over Matter, Dream Halls, Stroke of Genious, Mana Vault, Grim Monolith, Frantic Search, Brainstorm, Windfall, Intuition and Mox Diamond all X4 and all in the same deck. Anything that untaps Tolarian Academy and draws you seven cards is going to win you the game early. This is why that almost the entire Academy combo deck is restricted in Vintage. Type 1 offers things that were not even around at that time to make things even more obvious as to why this card is restricted in the format. Memory Jar was banned in Type 2 before it was aloud to replace Time Spiral. This didn't stop the combo from going off early in your fa... (see all)
Posted By: mysticmaple (9/21/2009 12:03:15 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I like using high tide and then following up with this spell. That means this spell isn't just free, it actually gives me mana in the process.
Posted By: GoblinNaysayer93 (8/6/2010 6:35:26 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


People complain Time Stop is unplayable. It's not. Cards like this and Tolarian Academy make Time Stop easaly playable.
Posted By: A3Kitsune (2/14/2010 8:41:25 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


How is this not rated higher. Its a timetwister, that costs 0 and is unbanned in vintage and legacy. It has an entire block named after it, where that block's entire purpose is to reference old cards. This card should be on the first page of highest rated cards, just for how epic it is, not to mention how broken.
Posted By: TheKazu (11/28/2012 7:16:40 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


.5/5 for balancing and development.
Posted By: TheWrathofShane (5/30/2013 7:32:06 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0