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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.690 / 5  (50 votes)
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Yeah, this sounds so much cooler with the new wording.
Posted By: sonorhC (10/21/2011 9:15:58 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Back in the 90's I used to use this card with my mono black deck and choose my Nightmare which was usually always much more powerful then what my opponet would choose. Ahh, the good old days...
Posted By: Voltin (12/22/2011 6:30:00 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


The 'Fight' Mechanic before it was given a name. I sure hope Wizards continue to print Fight for Green and Red. It really adds another dimension to the game, especially since green removal is so rare.
Posted By: vantha (6/11/2012 8:41:30 AM)
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Wow, very interesting to see that the 'Fight' mechanic from the Innistrad block *wasn't* actually new. Would not have expected that, since it seemed like a mechanic that wouldn't have been easily understood back then, what with all the weird lengthy card rulings and very long wordings and such. But still, I'm giving it 4/5 just because I learned something new today about Magic! :D
Posted By: Sezerata (7/26/2012 7:45:47 PM)
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Ah. So it's a duel land.

Also I love how this card was errata'd to say "fight". Hopefully that mechanic will stick around.
Posted By: Continue (12/6/2012 2:00:54 PM)
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Note: This land does not tap for mana, so dont count it with the rest of your land drops. Treat it more like a nonland spell that costs 0 but eats your land drop.
Posted By: TheWrathofShane (12/8/2012 2:12:38 PM)
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Eh.. I still prefer Tracker. Tracker says I want YOU, come 'ere! The other creature goes NOOO! Tracker nods approvingly and says "MMMMM HMMMM". With Arena you might want to kill their Birds of Paradise but you might end up getting axed by their Dark Confidant or Morphling or whatever.
Posted By: Hovercraft (5/15/2009 12:39:19 PM)
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Its a duel land! (dodges thrown brick)
Posted By: ClockworkSwordfish (12/14/2010 2:15:39 PM)
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@ Equinox523: The problem with that is that if one controls a green creature large enough to make Arenaing it worthwhile, then one will typically want to engage in combat anyway. Come to think of it, that's the problem with Arena in general. That said it can be very useful for punching through stalemates.

@ Knightless: Since the creature is dealing damage, rather than Arena itself (Arena is just the enabler), the damage would be prevented by a protection ability.
Posted By: stygimoloch (2/11/2010 6:02:50 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Serves as a silver bullet alongside Knight of the Reliquary.
Posted By: TPmanW (10/16/2013 6:17:20 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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